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  2. User story - Wikipedia

    en.wikipedia.org/wiki/User_story

    In software development and product management, a user story is an informal, natural language description of features of a software system. They are written from the perspective of an end user or user of a system, and may be recorded on index cards, Post-it notes, or digitally in specific management software. [1]

  3. INVEST (mnemonic) - Wikipedia

    en.wikipedia.org/wiki/INVEST_(mnemonic)

    The INVEST mnemonic for Agile software development projects was created by Bill Wake [1] as a reminder of the characteristics of a good quality Product Backlog Item (commonly written in user story format, but not required to be) or PBI for short. Such PBIs may be used in a Scrum backlog, Kanban board or XP project.

  4. Scrum (software development) - Wikipedia

    en.wikipedia.org/wiki/Scrum_(software_development)

    Scrum Agile events, based on The 2020 Scrum Guide [1] Scrum is an agile team collaboration framework commonly used in software development and other industries. Scrum prescribes for teams to break work into goals to be completed within time-boxed iterations, called sprints. Each sprint is no longer than one month and commonly lasts two weeks.

  5. Use case - Wikipedia

    en.wikipedia.org/wiki/Use_case

    In software and systems engineering, a use case is a potential scenario in which a system receives an external request (such as user input) and responds to it. A use case is a list of actions or event steps typically defining the interactions between a role (known in the Unified Modeling Language (UML) as an actor) and a system to achieve a goal.

  6. Scrumban - Wikipedia

    en.wikipedia.org/wiki/Scrumban

    The User Stories are then added to the board and the team completes them, working on as few User Stories at a time as practical (work-in-progress, or WIP). To keep iterations short, WIP limits are used, and a planning trigger is set to know when to plan next - when WIP falls below a predetermined level.

  7. Category:User namespace templates - Wikipedia

    en.wikipedia.org/wiki/Category:User_namespace...

    <noinclude>[[Category:User namespace templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character. Important : For userboxes , please place them into Category:Userboxes , instead of this category.

  8. Acceptance test-driven development - Wikipedia

    en.wikipedia.org/wiki/Acceptance_test-driven...

    Acceptance test–driven development (ATDD) is a development methodology based on communication between the business customers, the developers, and the testers. [1] ATDD encompasses many of the same practices as specification by example (SBE), [2] [3] behavior-driven development (BDD), [4] example-driven development (EDD), [5] and support-driven development also called story test–driven ...

  9. Experience architecture - Wikipedia

    en.wikipedia.org/wiki/Experience_architecture

    Experience architecture (XA) is the art of articulating a clear user story/journey through an information architecture, interaction design and experience design that an end user navigates across products and services offered by the client or as intended by the designer. This visual representation is intended not only to highlight the systems ...