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invisibility is an illusion created by magic, therefore an individual using detect magic would sense the presence of the magic if it’s within range, but no you can’t see the aura because the person is not visible. Detect Magic: “you sense the presence of magic within 30 feet of you.
This spell feels like it could do with one of those sidebars, like we've seen in various UA documents. Something to the effect of "Many effects that grant invisibility are broken if the recipient attacks or casts a spell. Note that greater invisibility has no such restriction. That's not a property of the Invisible condition, it's specific to ...
Greater Invisibility 4th-level illusion Casting Time: 1 action Range: Touch Components: V, S Duration: Concentration, up to 1 minute You or a creature you touch becomes invisible until the spell ends. Anything the target is wearing or carrying is invisible as long as it is on the target’s person.
Dungeons and Dragons (D&D) Fifth Edition (5e) Spell - Invisibility - A creature you touch has the Invisible condition until the spell ends.
Invisibility itself only makes you heavily obscured if the Hide action isn't also used. Invisibility still makes it harder to hit you, since enemies have disadvantage to hit and you have advantage to hit. In addition, once you are fully hidden from view, enemies have to guess where you are, and if they guess wrong, their attacks miss.
See Invisibility does say "as if they were visible" though, and since visible creatures naturally do not have the invisible condition, this should be enough for any respectable DM or rules lawyer to figure out as RAW.
A big disconnect from most dnd players and JC is IC sees the narrative of the game being entirely separate from machanics. I think this philosophy is intended to facilitate players being able to RP the flavor however they want but because of natural language and suggestions for the RP of the spells it completely clashes with the "game machanics ...
Greater Invisibility is a great combat spell, since it doesn't end on any other attack or spell cast, and the duration reflects its primary use for combat situations (which last less than a minute, usually). Its not great for the things Invisibility is great for, but it wasn't designed to be that way.
I think the cloak of invisibility is one of magic items that's exponentially more useful outside of combat than it is inside combat. Sure in combat unless you're really trying to sneak it only amounts to disadvantage on attacks, but given all you can get away with outside of combat for roleplay and exploration, that's still a pretty good item.
Invisibility: A creature you touch becomes invisible until the spell ends. Anything the target is wearing or carrying is invisible as long as it is on the target's person. The spell ends for a target that attacks or casts a spell. At Higher Levels.