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Wargame Construction Set is a video game game creation system published in 1986 by Strategic Simulations. Developed by Roger Damon, it allows the user to construct, edit and play customizable wargame scenarios. It was released for the Amiga, Atari 8-bit computers, Atari ST, Commodore 64, and MS-DOS. Several sequels followed.
War Game Construction Kit: Released by ASCII on FM-78 in 1983: Warcraft II Map Editor: Warcraft II: Warcraft III World Editor: Warcraft III: Reign of Chaos Warcraft III: Frozen Throne: Warcraft Map Editor: Warcraft: WarioWare D.I.Y. Warlords II Scenario Builder: Warlords II Warlords II Deluxe: Warlords III Scenario Builder: Warlords III: Reign ...
Mark Simonitch (born December 30, 1957 [1]) is an American wargame designer and graphic artist. His game designs include Hannibal: Rome vs. Carthage and Ardennes '44, and he has made maps for Wilderness War and Empire of the Sun among others.
Simmons Games – contemporary publisher of two (so far) diceless Napoleonic wargames that look very much like the battlefield maps published at the time. Simulations Canada; Simulations Publications, Inc. (SPI) – another early and very prolific wargame publisher, SPI published the magazines Strategy & Tactics and Moves.
A wargame is a strategy game in which two or more players command opposing armed forces in a simulation of an armed conflict. [1] Wargaming may be played for recreation, to train military officers in the art of strategic thinking, or to study the nature of potential conflicts.
A hex map, hex board, or hex grid is a game board design commonly used in simulation games of all scales, including wargames, role-playing games, and strategy games in both board games and video games. A hex map is subdivided into a hexagonal tiling, small regular hexagons of identical size.
Rich Banner and Frank Chadwick formed the ISU Game Club at the Illinois State University (Normal, Illinois). [1] Banner engineered a grant which funded the printing of blank hex sheets (suitable for making wargame maps) and they began drafting a variety of designs, some derivative of existing games at the time, and some original concepts.
Redmond Aksel Simonsen (June 18, 1942 – March 9, 2005) [1] was an American graphic artist and game designer best known for his work at the board wargame company Simulations Publications, Inc. (SPI) in the 1970s and early 1980s.