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  2. PowerShell - Wikipedia

    en.wikipedia.org/wiki/PowerShell

    There are dozens of ways to create objects in PowerShell. Once created, one can access the properties and instance methods of an object using the . notation. [60] PowerShell accepts strings, both raw and escaped. A string enclosed between single quotation marks is a raw string while a string enclosed between double quotation marks is an escaped ...

  3. Component Object Model - Wikipedia

    en.wikipedia.org/wiki/Component_Object_Model

    A single thread is dedicated to execute the methods of the object. Method calls from threads outside of the apartment are marshalled and automatically queued by the system (via Windows messaging). Thus, the COM run-time provides synchronization to ensure that each method call to the object is executed to completion before another is invoked.

  4. Object Linking and Embedding - Wikipedia

    en.wikipedia.org/wiki/Object_Linking_and_Embedding

    Allows the OLE object to support multiple views of its data, as well as a few related functions. OleDocumentView A document object (an object that implements OleDocument) implements this interface for every view. It allows the caller to set the site of the object, query and set the size of the object and to show and activate it, as well as some ...

  5. Virtual method table - Wikipedia

    en.wikipedia.org/wiki/Virtual_method_table

    An object's virtual method table will contain the addresses of the object's dynamically bound methods. Method calls are performed by fetching the method's address from the object's virtual method table. The virtual method table is the same for all objects belonging to the same class, and is therefore typically shared between them.

  6. Dynamic Data Exchange - Wikipedia

    en.wikipedia.org/wiki/Dynamic_Data_Exchange

    In computing, Dynamic Data Exchange (DDE) is a technology for interprocess communication used in early versions of Microsoft Windows and OS/2.DDE allows programs to manipulate objects provided by other programs, and respond to user actions affecting those objects.

  7. Serialization - Wikipedia

    en.wikipedia.org/wiki/Serialization

    Flow diagram. In computing, serialization (or serialisation, also referred to as pickling in Python) is the process of translating a data structure or object state into a format that can be stored (e.g. files in secondary storage devices, data buffers in primary storage devices) or transmitted (e.g. data streams over computer networks) and reconstructed later (possibly in a different computer ...

  8. Named pipe - Wikipedia

    en.wikipedia.org/wiki/Named_pipe

    In computing, a named pipe (also known as a FIFO for its behavior) is an extension to the traditional pipe concept on Unix and Unix-like systems, and is one of the methods of inter-process communication (IPC). The concept is also found in OS/2 and Microsoft Windows, although the semantics differ substantially.

  9. Marshalling (computer science) - Wikipedia

    en.wikipedia.org/wiki/Marshalling_(computer_science)

    Marshalling is similar to or synonymous with serialization, although technically serialization is one step in the process of marshalling an object.. Marshalling is describing the overall intent or process to transfer some live object from a client to a server (with client and server taken as abstract, mirrored concepts mapping to any matching ends of an arbitrary communication link ie.