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Using the XOR swap algorithm to exchange nibbles between variables without the use of temporary storage. In computer programming, the exclusive or swap (sometimes shortened to XOR swap) is an algorithm that uses the exclusive or bitwise operation to swap the values of two variables without using the temporary variable which is normally required.
data_item x := 1 data_item y := 0 swap (x, y); After swap() is performed, x will contain the value 0 and y will contain 1; their values have been exchanged. This operation may be generalized to other types of values, such as strings and aggregated data types. Comparison sorts use swaps to change the positions of data.
Many C compilers support using compare-and-swap either with the C11 <stdatomic.h> functions, [8] or some non-standard C extension of that particular C compiler, [9] or by calling a function written directly in assembly language using the compare-and-swap instruction. The following C function shows the basic behavior of a compare-and-swap ...
A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.
Template specialization has two purposes: to allow certain forms of optimization, and to reduce code bloat. For example, consider a sort() template function. One of the primary activities that such a function does is to swap or exchange the values in two of the container's positions.
In some of these languages an extra keyword is used to declare no return value; for example void in C, C++ and C#. In some languages, such as Python, the difference is whether the body contains a return statement with a value, and a particular callable may return with or without a value based on control flow.
The basic Fredkin gate [3] is a controlled swap gate (CSWAP gate) that maps three inputs (C, I 1, I 2) onto three outputs (C, O 1, O 2). The C input is mapped directly to the C output. If C = 0, no swap is performed; I 1 maps to O 1, and I 2 maps to O 2. Otherwise, the two outputs are swapped so that I 1 maps to O 2, and I 2 maps to O 1. It is ...
A typical use of a function object is in writing callback functions. A callback in procedural languages, such as C, may be performed by using function pointers. [2] However it can be difficult or awkward to pass a state into or out of the callback function. This restriction also inhibits more dynamic behavior of the function.