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  2. List of teams that have overcome 3–0 series deficits - Wikipedia

    en.wikipedia.org/wiki/List_of_teams_that_have...

    Syl Apps of the Toronto Maple Leafs after his team won Game 7 of the 1942 Stanley Cup Finals, overcoming a 3–0 series deficit. The following is the list of teams that have overcome 3–0 series deficits in a best-of-seven playoff series, otherwise known as a reverse sweep. The listed teams won four consecutive games after losing the first three.

  3. IW (game engine) - Wikipedia

    en.wikipedia.org/wiki/IW_(game_engine)

    The lighting, shadow, and texture streaming of the engine's 4.0 version can be seen in this screenshot, taken from a pre-release screenshot of the multiplayer mode of Call of Duty: Modern Warfare 2. The IW engine is a game engine created and developed by Infinity Ward for the Call of Duty series. The engine was originally based on id Tech 3.

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game content, including graphics, animation, sound, and physics, is authored in the 3D modeling and animation suite Blender [1] Blender Game Engine: C, C++: 2000 Python: Yes 2D, 3D Windows, Linux, macOS, Solaris: Yo Frankie!, Sintel The Game, ColorCube: GPL-2.0-or-later: 2D/3D game engine packaged in a 3D modelar with integrated Bullet physics ...

  5. Web3 - Wikipedia

    en.wikipedia.org/wiki/Web3

    Web3 (also known as Web 3.0[1][2][3]) is an idea for a new iteration of the World Wide Web which incorporates concepts such as decentralization, blockchain technologies, and token-based economics. [4] Some technologists and journalists have contrasted it with Web 2.0, wherein they say data and content are centralized in a small group of ...

  6. Frostbite (game engine) - Wikipedia

    en.wikipedia.org/wiki/Frostbite_(game_engine)

    Frostbite is a game engine developed by DICE, designed for cross-platform use on Microsoft Windows, seventh generation game consoles PlayStation 3 and Xbox 360, eighth generation game consoles PlayStation 4, Xbox One and Nintendo Switch and ninth generation game consoles PlayStation 5 and Xbox Series X/S, in addition to usage in the cloud streaming service Google Stadia.

  7. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop, mobile, console, augmented reality, and virtual reality platforms.

  8. Falcon 3.0 - Wikipedia

    en.wikipedia.org/wiki/Falcon_3.0

    A 1992 survey in Computer Gaming World of wargames with modern settings gave the game four and a half stars out of five, describing Falcon 3.0 as not as a game system as it is a way of life, but as the most complex air simulator ever released for the commercial sector, [7] and the magazine named it the year's best simulation game. [8]

  9. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    Godot (/ ˈɡɒdoʊ / [a]) is a cross-platform, free and open-source game engine released under the permissive MIT license. It was initially developed in Buenos Aires by Argentine software developers Juan Linietsky and Ariel Manzur [6] for several companies in Latin America prior to its public release in 2014. [7]