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RetroArch's version 1.0.0.0 was released on January 11, 2014, and at the time was available on seven distinct platforms. [ 12 ] On February 16, 2016, RetroArch became one of the first ever applications to implement support for the Vulkan graphics API, having done so on the same day of the API's official release day.
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Numerous incremental updates have been released since then, with plans to incorporate support for more consoles in future releases. Some of these in-development cores are available to download in an optional "experimental" cores build (released alongside the regular, "standard" version), containing support for arcade systems using MAME.
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GGPO, the networking middleware which Fightcade uses for facilitating online play, was created by Tony Cannon in response to the poorly-received netcode of the 2006 Xbox 360 re-release of Street Fighter II: Hyper Fighting. [1]
Windows 7 is available in six different editions, of which the Home Premium, Professional, and Ultimate were available at retail in most countries, and as pre-loaded software on most new computers. Home Premium and Professional were aimed at home users and small businesses respectively, while Ultimate was aimed at enthusiasts.
The PS2 version went on to sell 1.4 million copies worldwide, for a total of 2.54 million units sold worldwide for both the Dreamcast and PS2 versions. [ 63 ] Next Generation ranked it as the 63rd-highest-selling game launched for the PlayStation 2 , Xbox or GameCube between January 2000 and July 2006 in the United States.