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  2. Algorithm - Wikipedia

    en.wikipedia.org/wiki/Algorithm

    Flowchart of using successive subtractions to find the greatest common divisor of number r and s. In mathematics and computer science, an algorithm (/ ˈ æ l ɡ ə r ɪ ð əm / ⓘ) is a finite sequence of mathematically rigorous instructions, typically used to solve a class of specific problems or to perform a computation. [1]

  3. Search algorithm - Wikipedia

    en.wikipedia.org/wiki/Search_algorithm

    Specific applications of search algorithms include: Problems in combinatorial optimization, such as: . The vehicle routing problem, a form of shortest path problem; The knapsack problem: Given a set of items, each with a weight and a value, determine the number of each item to include in a collection so that the total weight is less than or equal to a given limit and the total value is as ...

  4. Shor's algorithm - Wikipedia

    en.wikipedia.org/wiki/Shor's_algorithm

    The discrete logarithm algorithm and the factoring algorithm are instances of the period-finding algorithm, and all three are instances of the hidden subgroup problem. On a quantum computer, to factor an integer N {\displaystyle N} , Shor's algorithm runs in polynomial time , meaning the time taken is polynomial in log ⁡ N {\displaystyle \log ...

  5. List of algorithms - Wikipedia

    en.wikipedia.org/wiki/List_of_algorithms

    An algorithm is fundamentally a set of rules or defined procedures that is typically designed and used to solve a specific problem or a broad set of problems.. Broadly, algorithms define process(es), sets of rules, or methodologies that are to be followed in calculations, data processing, data mining, pattern recognition, automated reasoning or other problem-solving operations.

  6. A* search algorithm - Wikipedia

    en.wikipedia.org/wiki/A*_search_algorithm

    The algorithm continues until a removed node (thus the node with the lowest f value out of all fringe nodes) is a goal node. [b] The f value of that goal is then also the cost of the shortest path, since h at the goal is zero in an admissible heuristic. The algorithm described so far only gives the length of the shortest path.

  7. k-nearest neighbors algorithm - Wikipedia

    en.wikipedia.org/wiki/K-nearest_neighbors_algorithm

    Condensed nearest neighbor (CNN, the Hart algorithm) is an algorithm designed to reduce the data set for k-NN classification. [22] It selects the set of prototypes U from the training data, such that 1NN with U can classify the examples almost as accurately as 1NN does with the whole data set.

  8. Bellman–Ford algorithm - Wikipedia

    en.wikipedia.org/wiki/Bellman–Ford_algorithm

    The Bellman–Ford algorithm is an algorithm that computes shortest paths from a single source vertex to all of the other vertices in a weighted digraph. [1] It is slower than Dijkstra's algorithm for the same problem, but more versatile, as it is capable of handling graphs in which some of the edge weights are negative numbers. [2]

  9. Pseudorandom number generator - Wikipedia

    en.wikipedia.org/wiki/Pseudorandom_number_generator

    Since the generator does not require stepping through every intermediate state, it can “jump” to any point in the sequence in constant time. This is particularly useful in applications like Monte Carlo simulations where independent streams are needed. Examples include: [15] Philox: Uses multiplication-based mixing to combine the counter and ...