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Final Fantasy II [a] is a 1988 role-playing video game developed and published by Square for the Family Computer as the second installment of the Final Fantasy series. The game has received numerous enhanced remakes for the WonderSwan Color, the PlayStation, the Game Boy Advance, the PlayStation Portable, iOS, Android and Windows.
Final Fantasy IV, retitled Final Fantasy II in North America, a 1991 console role-playing game for the Super NES; Fatal Fury 2, a 1992 competitive fighting game for the Neo-Geo; Fatal Frame II, a 2003 survival horror game for the PlayStation 2 and Xbox; Final Fight 2, a 1993 side-scrolling action game for the Super NES
Final Fantasy Release Dates; Release Date Title Region Platform Publisher Games Contained December 18, 1987: Final Fantasy: Japan: Nintendo Family Computer: Square Co ...
2019 – Nintendo Switch, Xbox One (Final Fantasy X/X-2 HD Remaster) Notes: Additional mission at a new location. Originally released exclusively in Japan in 2004 as a bonus for Final Fantasy X-2: International + Last Mission. Included in Final Fantasy X/X-2 HD Remaster, making it available for English speakers for the first time in 2014.
Final Fantasy I & II: Dawn of Souls is, like Final Fantasy Origins, a port of the first two games in the series and was released for the Game Boy Advance in 2004. The Dawn of Souls version incorporates various new elements, including four additional dungeons, an updated bestiary, and a few minor changes. [45]
Final Fantasy II also featured open-ended exploration [26] and an innovative dialogue system where players use keywords or phrases during conversations with non-player characters. [ 27 ] Gebelli went on to program Final Fantasy III in 1990, which introduced the job system , a character progression engine allowing the changing and combination of ...
Yoshinori Kitase (北瀬 佳範, Kitase Yoshinori, born September 23, 1966) is a Japanese game director and producer working for Square Enix.He is known as the director of Final Fantasy VI, Chrono Trigger, Final Fantasy VII, Final Fantasy VIII and Final Fantasy X, and the producer of the Final Fantasy X and Final Fantasy XIII series.
In 1995, Yoshida joined Square and with each project he took on, he experimented with different styles of graphic design. [2] [4] He has compared his use of color to that of Kingdom Hearts character designer Tetsuya Nomura, and the keeping of color consistent between the characters and the game world.