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  2. Algorithm - Wikipedia

    en.wikipedia.org/wiki/Algorithm

    Flowchart of using successive subtractions to find the greatest common divisor of number r and s. In mathematics and computer science, an algorithm (/ ˈ æ l ɡ ə r ɪ ð əm / ⓘ) is a finite sequence of mathematically rigorous instructions, typically used to solve a class of specific problems or to perform a computation. [1]

  3. Logarithm - Wikipedia

    en.wikipedia.org/wiki/Logarithm

    In mathematics, the logarithm of a number is the exponent by which another fixed value, the base, must be raised to produce that number.For example, the logarithm of 1000 to base 10 is 3, because 1000 is 10 to the 3 rd power: 1000 = 10 3 = 10 × 10 × 10.

  4. Al-Khwarizmi - Wikipedia

    en.wikipedia.org/wiki/Al-Khwarizmi

    Al-Khwarizmi's algebra is regarded as the foundation and cornerstone of the sciences. In a sense, al-Khwarizmi is more entitled to be called "the father of algebra" than Diophantus because al-Khwarizmi is the first to teach algebra in an elementary form and for its own sake, Diophantus is primarily concerned with the theory of numbers. [52]

  5. Monty Hall problem - Wikipedia

    en.wikipedia.org/wiki/Monty_Hall_problem

    The problem is a paradox of the veridical type, because the solution is so counterintuitive it can seem absurd but is nevertheless demonstrably true. The Monty Hall problem is mathematically related closely to the earlier three prisoners problem and to the much older Bertrand's box paradox.

  6. Game theory - Wikipedia

    en.wikipedia.org/wiki/Game_theory

    To solve any extensive form game, backward induction must be used. It involves working backward up the game tree to determine what a rational player would do at the last vertex of the tree, what the player with the previous move would do given that the player with the last move is rational, and so on until the first vertex of the tree is reached.

  7. Timeline of mathematics - Wikipedia

    en.wikipedia.org/wiki/Timeline_of_mathematics

    This is a timeline of pure and applied mathematics history.It is divided here into three stages, corresponding to stages in the development of mathematical notation: a "rhetorical" stage in which calculations are described purely by words, a "syncopated" stage in which quantities and common algebraic operations are beginning to be represented by symbolic abbreviations, and finally a "symbolic ...

  8. Pareto principle - Wikipedia

    en.wikipedia.org/wiki/Pareto_principle

    In essence, the problem-solver estimates the benefit delivered by each action, then selects a number of the most effective actions that deliver a total benefit reasonably close to the maximal possible one. Pareto analysis is a creative way of looking at causes of problems because it helps stimulate thinking and organize thoughts.

  9. Fugacity - Wikipedia

    en.wikipedia.org/wiki/Fugacity

    In a liquid mixture, the fugacity of each component is equal to that of a vapor component in equilibrium with the liquid. In an ideal solution, the fugacities obey the Lewis-Randall rule: =, where x i is the mole fraction in the liquid and f ∗ i is the fugacity of the pure liquid phase. This is a good approximation when the component ...

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