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In order to facilitate the development of applications for mobile devices, and the consistency thereof, various approaches have been taken. Most companies that ship a product (e.g. Apple, iPod/iPhone/iPad) provide an official software development kit (SDK). They may also opt to provide some form of Testing and/or Quality Assurance (QA).
The relationship between the size of software and the effort required to produce it is called productivity. For example, if a software engineer has built a small web-based calculator application, we can say that the project effort was 280 man-hours. However, this does not give any information about the size of the software product itself ...
In the early 1970s, companies began to separate out software maintenance with its own team of engineers to free up software development teams from support tasks. [1] In 1972, R. G. Canning published "The Maintenance 'Iceberg '", in which he contended that software maintenance was an extension of software development with an additional input: the existing system. [1]
Programming productivity (also called software productivity or development productivity) describes the degree of the ability of individual programmers or development teams to build and evolve software systems. Productivity traditionally refers to the ratio between the quantity of software produced and the cost spent for it.
The estimation approaches based on functionality-based size measures, e.g., function points, is also based on research conducted in the 1970s and 1980s, but are re-calibrated with modified size measures and different counting approaches, such as the use case points [11] or object points and COSMIC Function Points in the 1990s.
An operating expense (opex) [a] is an ongoing cost for running a product, business, or system. [1] Its counterpart, a capital expenditure (capex), is the cost of developing or providing non-consumable parts for the product or system.
Application lifecycle management (ALM) is the product lifecycle management (governance, development, and maintenance) of computer programs. It encompasses requirements management , software architecture , computer programming , software testing , software maintenance , change management , continuous integration , project management , and ...
In software engineering, a software development process or software development life cycle (SDLC) is a process of planning and managing software development. It typically involves dividing software development work into smaller, parallel, or sequential steps or sub-processes to improve design and/or product management .