enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Switch statement - Wikipedia

    en.wikipedia.org/wiki/Switch_statement

    In computer programming languages, a switch statement is a type of selection control mechanism used to allow the value of a variable or expression to change the control flow of program execution via search and map.

  3. Execution model - Wikipedia

    en.wikipedia.org/wiki/Execution_model

    The execution model specifies the behavior of elements of the language. By applying the execution model, one can derive the behavior of a program that was written in terms of that programming language. For example, when a programmer "reads" code, in their mind, they walk through what each line of code does.

  4. DLL hell - Wikipedia

    en.wikipedia.org/wiki/DLL_Hell

    (For 32-bit and 64-bit versions of Windows, inter-process sharing occurs only where different executables load a module from exactly the same directory; the code but not the stack is shared between processes through a process called "memory mapping".) Thus, even when the desired DLL is located in a directory where it can be expected to be found ...

  5. Breakpoint - Wikipedia

    en.wikipedia.org/wiki/Breakpoint

    Some programming language implementations expose their debugging functions for use by other programs. For example, some FORTRAN dialects have an AT statement, which was originally intended to act as an instruction breakpoint. Python implements a debugger accessible from a Python program. [6]

  6. Quine (computing) - Wikipedia

    en.wikipedia.org/wiki/Quine_(computing)

    A quine's output is exactly the same as its source code. A quine is a computer program that takes no input and produces a copy of its own source code as its only output. The standard terms for these programs in the computability theory and computer science literature are "self-replicating programs", "self-reproducing programs", and "self-copying programs".

  7. Execute instruction - Wikipedia

    en.wikipedia.org/wiki/Execute_instruction

    In a computer instruction set architecture (ISA), an execute instruction is a machine language instruction which treats data as a machine instruction and executes it.. It can be considered a fourth mode of instruction sequencing after ordinary sequential execution, branching, and interrupting. [1]

  8. Execution (computing) - Wikipedia

    en.wikipedia.org/wiki/Execution_(computing)

    Execution in computer and software engineering is the process by which a computer or virtual machine interprets and acts on the instructions of a computer program.Each instruction of a program is a description of a particular action which must be carried out, in order for a specific problem to be solved.

  9. Bytecode - Wikipedia

    en.wikipedia.org/wiki/Bytecode

    Bytecode (also called portable code or p-code) is a form of instruction set designed for efficient execution by a software interpreter.Unlike human-readable [1] source code, bytecodes are compact numeric codes, constants, and references (normally numeric addresses) that encode the result of compiler parsing and performing semantic analysis of things like type, scope, and nesting depths of ...