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  2. OR-Tools - Wikipedia

    en.wikipedia.org/wiki/OR-Tools

    OR-Tools was created by Laurent Perron in 2011. [5]In 2014, Google's open source linear programming solver, GLOP, was released as part of OR-Tools. [1]The CP-SAT solver [6] bundled with OR-Tools has been consistently winning gold medals in the MiniZinc Challenge, [7] an international constraint programming competition.

  3. Input/output (C++) - Wikipedia

    en.wikipedia.org/wiki/Input/output_(C++)

    In the C++ programming language, input/output library refers to a family of class templates and supporting functions in the C++ Standard Library that implement stream-based input/output capabilities. [1] [2] It is an object-oriented alternative to C's FILE-based streams from the C standard library. [3] [4]

  4. Espresso heuristic logic minimizer - Wikipedia

    en.wikipedia.org/wiki/Espresso_heuristic_logic...

    The ESPRESSO-AB and EQNTOTT (equation to truth table) program, an updated version of ESPRESSO for modern POSIX systems, is available in Debian Linux distribution (.deb) file format as well the C source code. The last release was version 9.0 dated 2008. [15] A Windows and C++20 compatible was ported to GitHub in 2020. [16]

  5. List of algorithms - Wikipedia

    en.wikipedia.org/wiki/List_of_algorithms

    An algorithm is fundamentally a set of rules or defined procedures that is typically designed and used to solve a specific problem or a broad set of problems.. Broadly, algorithms define process(es), sets of rules, or methodologies that are to be followed in calculations, data processing, data mining, pattern recognition, automated reasoning or other problem-solving operations.

  6. Algorithm (C++) - Wikipedia

    en.wikipedia.org/wiki/Algorithm_(C++)

    In the C++ Standard Library, the algorithms library provides various functions that perform algorithmic operations on containers and other sequences, represented by Iterators. [1] The C++ standard provides some standard algorithms collected in the <algorithm> standard header. [2] A handful of algorithms are also in the <numeric> header.

  7. Any-angle path planning - Wikipedia

    en.wikipedia.org/wiki/Any-angle_path_planning

    So far, five main any-angle path planning algorithms that are based on the heuristic search algorithm A* [3] have been developed, all of which propagate information along grid edges: Field D* [ 4 ] [ 5 ] (FD* [ 6 ] ) and 3D Field D* [ 7 ] [ 8 ] - Dynamic pathfinding algorithms based on D* that use interpolation during each vertex expansion and ...

  8. Bitonic tour - Wikipedia

    en.wikipedia.org/wiki/Bitonic_tour

    It is a standard exercise in dynamic programming to devise a polynomial time algorithm that constructs the optimal bitonic tour. [ 1 ] [ 2 ] Although the usual method for solving it in this way takes time O ( n 2 ) {\displaystyle O(n^{2})} , a faster algorithm with time O ( n log 2 ⁡ n ) {\displaystyle O(n\log ^{2}n)} is known.

  9. Standard Template Library - Wikipedia

    en.wikipedia.org/wiki/Standard_Template_Library

    For example, a portable library can not define an allocator type that will pull memory from different pools using different allocator objects of that type. (Meyers, p. 50) (addressed in C++11). The set of algorithms is not complete: for example, the copy_if algorithm was left out, [13] though it has been added in C++11. [14]