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  2. C localization functions - Wikipedia

    en.wikipedia.org/wiki/C_localization_functions

    C standard localization functions are criticized because the localization state is stored globally. This means that in a given program all operations involving a locale can use only one locale at a time. As a result, it is very difficult to implement programs that use more than one locale. [6]

  3. Normal distributions transform - Wikipedia

    en.wikipedia.org/wiki/Normal_distributions_transform

    Originally introduced for 2D point cloud map matching in simultaneous localization and mapping (SLAM) and relative position tracking, [1] the algorithm was extended to 3D point clouds [2] and has wide applications in computer vision and robotics. NDT is very fast and accurate, making it suitable for application to large scale data, but it is ...

  4. Internationalization and localization - Wikipedia

    en.wikipedia.org/wiki/Internationalization_and...

    Once properly internationalized, software can rely on more decentralized models for localization: free and open source software usually rely on self-localization by end-users and volunteers, sometimes organized in teams. [19] The GNOME project, for example, has volunteer translation teams for over 100 languages. [20]

  5. Social localisation - Wikipedia

    en.wikipedia.org/wiki/Social_localisation

    Social localisation (or localization) [nb 1] (from Latin locus (place) and the English term locale, "a place where something happens or is set") [1] is, like language localization the second phase of a larger process of product and service translation and cultural adaptation (for specific countries, regions or groups) to account for differences in distinct markets and societies, a process ...

  6. Simultaneous localization and mapping - Wikipedia

    en.wikipedia.org/wiki/Simultaneous_localization...

    2005 DARPA Grand Challenge winner Stanley performed SLAM as part of its autonomous driving system. A map generated by a SLAM Robot. Simultaneous localization and mapping (SLAM) is the computational problem of constructing or updating a map of an unknown environment while simultaneously keeping track of an agent's location within it.

  7. Glocalization - Wikipedia

    en.wikipedia.org/wiki/Glocalization

    [35]: 248 In this context, glocalization seeks from the outset to minimize localization requirements for video games intended to be universally appealing. [ 35 ] : 248 Academic Douglas Eyman cites the Mists of Pandaria expansion for World of Warcraft as an example of glocalization because it was designed at the outset to appeal to global ...

  8. Pseudolocalization - Wikipedia

    en.wikipedia.org/wiki/Pseudolocalization

    Pseudolocalization (or pseudo-localization) is a software testing method used for testing internationalization aspects of software. Instead of translating the text of the software into a foreign language, as in the process of localization, the textual elements of an application are replaced with an altered version of the original language. For ...

  9. Monte Carlo localization - Wikipedia

    en.wikipedia.org/wiki/Monte_Carlo_localization

    A drawback of the naive implementation of Monte Carlo localization occurs in a scenario where a robot sits at one spot and repeatedly senses the environment without moving. [4] Suppose that the particles all converge towards an erroneous state, or if an occult hand picks up the robot and moves it to a new location after particles have already ...