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  2. Array slicing - Wikipedia

    en.wikipedia.org/wiki/Array_slicing

    For "one-dimensional" (single-indexed) arrays – vectors, sequence, strings etc. – the most common slicing operation is extraction of zero or more consecutive elements. Thus, if we have a vector containing elements (2, 5, 7, 3, 8, 6, 4, 1), and we want to create an array slice from the 3rd to the 6th items, we get (7, 3, 8, 6).

  3. Object slicing - Wikipedia

    en.wikipedia.org/wiki/Object_slicing

    Additionally, due to the lack of garbage collection in C++, programs will frequently copy an object whenever the ownership and lifetime of a single shared object would be unclear. For example, inserting an object into a standard library collection (such as a std::vector) typically involves making and inserting a copy into the collection.

  4. Program slicing - Wikipedia

    en.wikipedia.org/wiki/Program_slicing

    The slice is defined for a slicing criterion C=(x,v) where x is a statement in program P and v is variable in x. A static slice includes all the statements that can affect the value of variable v at statement x for any possible input. Static slices are computed by backtracking dependencies between statements.

  5. Go (programming language) - Wikipedia

    en.wikipedia.org/wiki/Go_(programming_language)

    [c] Go adds literal syntaxes for initializing struct parameters by name and for initializing maps and slices. As an alternative to C's three-statement for loop, Go's range expressions allow concise iteration over arrays, slices, strings, maps, and channels. [58] fmt.Println("Hello World!") is a statement.

  6. Copy-on-write - Wikipedia

    en.wikipedia.org/wiki/Copy-on-write

    Copy-on-write (COW), also called implicit sharing [1] or shadowing, [2] is a resource-management technique [3] used in programming to manage shared data efficiently. Instead of copying data right away when multiple programs use it, the same data is shared between programs until one tries to modify it.

  7. Copy elision - Wikipedia

    en.wikipedia.org/wiki/Copy_elision

    In C++ computer programming, copy elision refers to a compiler optimization technique that eliminates unnecessary copying of objects.. The C++ language standard generally allows implementations to perform any optimization, provided the resulting program's observable behavior is the same as if, i.e. pretending, the program were executed exactly as mandated by the standard.

  8. Single instruction, multiple data - Wikipedia

    en.wikipedia.org/wiki/Single_instruction...

    GCC and clang requires explicit target_clones labels in the code to "clone" functions, [20] while ICC does so automatically (under the command-line option /Qax). The Rust programming language also supports FMV. The setup is similar to GCC and Clang in that the code defines what instruction sets to compile for, but cloning is manually done via ...

  9. Secure copy protocol - Wikipedia

    en.wikipedia.org/wiki/Secure_copy_protocol

    In the past, in remote-to-remote secure copy, the SCP client opens an SSH connection to the source host and requests that it, in turn, open an SCP connection to the destination. (Remote-to-remote mode did not support opening two SCP connections and using the originating client as an intermediary).