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Exception handling (programming) In computer programming, several language mechanisms exist for exception handling. The term exception is typically used to denote a data structure storing information about an exceptional condition. One mechanism to transfer control, or raise an exception, is known as a throw; the exception is said to be thrown.
Exception handling syntax. Exception handling syntax is the set of keywords and/or structures provided by a computer programming language to allow exception handling, which separates the handling of errors that arise during a program's operation from its ordinary processes.
Exception safety is the state of code working correctly when exceptions are thrown. [ 1] To aid in ensuring exception safety, C++ standard library developers have devised a set of exception safety levels, contractual guarantees of the behavior of a data structure's operations with regards to exceptions. Library implementers and clients can use ...
Exception handling. In computing and computer programming, exception handling is the process of responding to the occurrence of exceptions – anomalous or exceptional conditions requiring special processing – during the execution of a program. In general, an exception breaks the normal flow of execution and executes a pre-registered ...
Resource acquisition is initialization (RAII) [1] is a programming idiom [2] used in several object-oriented, statically typed programming languages to describe a particular language behavior. In RAII, holding a resource is a class invariant, and is tied to object lifetime. Resource allocation (or acquisition) is done during object creation ...
Microsoft Structured Exception Handling is the native exception handling mechanism for Windows and a forerunner technology to Vectored Exception Handling (VEH). [1] It features the finally mechanism not present in standard C++ exceptions (but present in most imperative languages introduced later). SEH is set up and handled separately for each ...
Run-time type information. In computer programming, run-time type information or run-time type identification (RTTI) [ 1 ] is a feature of some programming languages (such as C++, [ 2 ] Object Pascal, and Ada [ 3 ]) that exposes information about an object's data type at runtime. Run-time type information may be available for all types or only ...
C# is a language in which the null object pattern can be properly implemented. This example shows animal objects that display sounds and a NullAnimal instance used in place of the C# null keyword. The null object provides consistent behaviour and prevents a runtime null reference exception that would occur if the C# null keyword were used instead.