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Ghouls: Fatal Addiction describes how to develop and play characters who are ghouls, creatures who are half-way between mortal and vampire after being fed vampiric blood. This gives them longevity and new powers, but the blood also becomes an addiction that enslaves ghouls as servants of the vampires. [ 1 ]
Clanbook: Gangrel is a supplement that provides information about how to create and play a gangrel character. Ten sample characters take up about half of the book. [1] The book also contains stories about the clan, their friendship with werewolves — unusual for vampires in the World of Darkness setting — and the clan's connection with ...
Mark Rein-Hagen, stylized as Mark Rein•Hagen (born 1964), is an American role-playing, card, video and board game designer best known as the creator of Vampire: The Masquerade and its associated World of Darkness games. Along with Jonathan Tweet, he is also one of the original two designers of Ars Magica.
Clanbook: Lasombra is a tabletop role-playing game supplement originally published by White Wolf Publishing in June 1996 for use with their game Vampire: The Masquerade, and released in an updated version in 2001.
Mind's Eye Theatre is a live action role-playing game (LARP) based on the White Wolf World of Darkness universe and shares the setting with the tabletop role-playing game Vampire: The Masquerade, among others.
Jeanette Voerman is a character from the 2004 video game Vampire: The Masquerade – Bloodlines, an action role-playing video game developed by Troika Games and published by Activision. Set in White Wolf Publishing's World of Darkness setting, the game is based on White Wolf's tabletop role-playing game Vampire: The Masquerade.
Among the characters that Brian Mitsoda has both written and provided dialogue for in Vampire: The Masquerade – Bloodlines are the ghoul Romero, the elderly hitman Ji Wen Ja, the newscaster and multiple voices on the in-game radio (including one in the infamous "Frickin' Chicken" commercial).
Vampire: The Masquerade – Heritage is a legacy board game in which players control a clan vying over control for a span of 600 years. Vampire: The Masquerade – Chapters is a board game using miniatures which follows a story campaign, trying to emulate the experience of an RPG campaign without the need for a Storyteller (i.e. game master).