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Kinect is a discontinued line of motion sensing input devices produced by Microsoft and first released in 2010. The devices generally contain RGB cameras, and infrared projectors and detectors that map depth through either structured light or time of flight calculations, which can in turn be used to perform real-time gesture recognition and body skeletal detection, among other capabilities.
The Azure Kinect is used in volumetric capture workflows through the use of software tools that can connect many Azure Kinects into one volumetric capture rig, allowing users to create interactive virtual reality experiences with human performances. [8] [9] The Azure Kinect was announced on February 24, 2019, in Barcelona at the MWC. [10]
Microsoft codenames are given by Microsoft to products it has in development before these products are given the names by which they appear on store shelves. Many of these products (new versions of Windows in particular) are of major significance to the IT community, and so the terms are often widely used in discussions before the official release.
Microsoft (MSFT) Kinect -- the camera-based motion controller for the Xbox 360 that has sold 18 million units since its launch in the fall of 2010 -- is coming to a computer near you. The.
After introducing an enhanced Kinect senor for its new Xbox One just a few days ago, Microsoft said today that a new generation of Kinect is coming to Windows computers. Bob Heddle, Director of ...
The launch of Microsoft's long-anticipated motion-sensing video game, Kinect for Xbox 360, has fueled the debate over whether facial-recognition software discriminates against some races.
Kipman joined Microsoft in 2001, [8] [9] starting development on Microsoft's integrated development environment Visual Studio.Starting 2005, he helped in the development of Microsoft Windows, until joining the Xbox department in 2008, [10] where he oversaw the acquisition of the technology for the Xbox Kinect from an Israeli company, [11] PrimeSense. [12]
Project Milo (also referred to as Milo and Kate) was a project in development by Lionhead Studios for the Xbox 360 video game console. Formerly a secretive project under the early codename "Dimitri", [1] Project Milo was unveiled at the 2009 Electronic Entertainment Expo (E3) in a demonstration for Kinect, as a "controller-free" entertainment initiative for the Xbox 360 based on depth-sensing ...