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In all variations, the basic idea is the same: the queen and bishop combine in a simple mating attack, occurring on f7 for White or on f2 for Black. Scholar's mate is sometimes referred to as the four-move checkmate, although there are other ways for checkmate to occur in four moves.
In a two knights endgame, the side with the king and two knights cannot checkmate a bare king by force. This endgame should be a draw if the bare king plays correctly. A mate only occurs if the player with the bare king blunders. In some circumstances, if the side with the bare king instead has a pawn, it is possible to set up this type of ...
Philidor's mate, also known as Philidor's legacy, is a checkmating pattern that ends in smothered mate. This method involves checking with the knight forcing the king out of the corner of the board, moving the knight away to deliver a double check from the queen and knight, sacrificing the queen to force the rook next to the king, and mating with the knight.
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Scholar's mate – checkmate in as few as four moves by a player accomplished by a queen supported by a bishop (usually) in an attack on the f7 or f2 square. It is fairly common at the novice level. Smothered mate – checkmate accomplished by only a knight because the king's own pieces occupy squares to which it would be able to escape.
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A checkmate may occur in as few as two moves on one side with all of the pieces still on the board (as in fool's mate, in the opening phase of the game), in a middlegame position (as in the 1956 game called the Game of the Century between Donald Byrne and Bobby Fischer), [3] or after many moves with as few as three pieces in an endgame position.
Pure mate is one of a few terms used by composers to describe the properties of a checkmate position; related concepts include economical mate, model mate, and ideal mate. An economical mate is a position such that all of the attacker's pieces [a] contribute to the checkmate, with the (optional) exception of the king and the pawns.