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Soulcalibur II [9] is a 2002 arcade fighting video game developed by Project Soul and published by Namco.It is the third installment in the Soulcalibur series of weapon-based fighting games as the sequel to Soulcalibur (1998).
Soulcalibur VI is a 2018 fighting video game developed by Bandai Namco Studios and Dimps, and published by Bandai Namco Entertainment.As the seventh main installment and reboot of the Soulcalibur series, it was released for the PlayStation 4, Windows, and Xbox One on October 19, 2018.
The sequel to Soul Edge was released for arcade a year later, with a port for the Dreamcast in 1999. The plot is set two–three years after the first game. The title is derived from Soul Calibur, a legendary weapon which opposes the evil of Soul Edge.
A gameplay screenshot of Soulcalibur III, showing Taki attempting to throw Tira out of the ring through a destructible barrier. The game includes new modes such as Tales of Souls, an interactive story-driven mode comparable to Edge Master Mode from Soul Edge; Character Creation, in which players can create custom characters from 13 total occupations, with multiple weapons and fighting styles ...
Soulcalibur [a] is a 1998 fighting game developed by Project Soul and produced by Namco.It is the second game in the Soulcalibur series, preceded by Soul Edge.Originally released in arcades on July 30, 1998, it ran on the Namco System 12 hardware, and was ported to the Dreamcast console in 1999 with new features and improved graphics.
Talim (Japanese: タリム, Hepburn: Tarimu) is a character in the Soulcalibur of fighting games.Created by Namco's Project Soul division, she first appeared in Soulcalibur II and in most subsequent titles for the series.
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Soulcalibur: Broken Destiny is a 2009 fighting video game in the Soulcalibur series, developed by Project Soul and published by Namco Bandai Games, for the PlayStation Portable. The game uses many of the features of Soulcalibur IV, including its character customization mode.
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