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Persona 4 Arena Ultimax [a] is a fighting video game co-developed by Arc System Works and P-Studio, and published by Atlus.It was released for arcades in 2013, and for PlayStation 3 and Xbox 360 in 2014 by Atlus in Japan and North America and by Sega in PAL territories.
The story is directly continued with Persona 4 Arena Ultimax. Persona 4 Arena was the first title in the Persona series outside the role-playing genre. Development of Arena began in 2010 after Atlus approached the company to collaborate on a fighting game based on Persona 4. Reviews for the game were positive, with critics praising the gameplay ...
Persona 4, [a] released outside Japan as Shin Megami Tensei: Persona 4, is a 2008 role-playing video game by Atlus.It is chronologically the fifth installment in the Persona series, itself a part of the larger Megami Tensei franchise, and was released for the PlayStation 2 in Japan in July 2008, North America in December 2008, and in Europe and Australia in March 2009, being one of the final ...
Persona 4 Arena Ultimax will release on Xbox 360 and PlayStation 3 later this year and, as an added bonus, Tohru Adachi will playable for free for the first week following the game's launch.
A fighting game sequel to Persona 4, Persona 4 Arena, was released in arcades in Japan in 2012. [42] Console versions were released in 2012 in Japan and North America, and 2013 in Europe. [43] [44] [45] A sequel, Persona 4 Arena Ultimax, was similarly released in Japanese arcades in 2013, then released in 2014 in all regions for consoles. [46 ...
Known in Japan as Persona 4: The Ultimax Ultra Suplex Hold [125] A fighting game with a visual novel story mode [128] Persona Q: Shadow of the Labyrinth: June 5, 2014 [129] November 25, 2014 [130] November 28, 2014 [130] Notes: Published by Atlus for Nintendo 3DS [129] Published in Europe by NIS America [130] Persona 4: Dancing All Night: June ...
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GGPO (Good Game Peace Out) is middleware designed to help create a near-lagless online experience for various emulated arcade games and fighting games. The program was created by Tony Cannon, co-founder of fighting game community site Shoryuken and the popular Evolution Championship Series.