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Image schemas have also been proposed to be descriptors of Gibsonian affordances. An object like a cup affords the image schema Containment to liquids and an abstract concept like transportation offer the affordance of moving something from one point to another as an image-schematic combination of Source-Path-Goal and Containment (alternatively ...
Angular field of view is typically specified in degrees, while linear field of view is a ratio of lengths. For example, binoculars with a 5.8 degree (angular) field of view might be advertised as having a (linear) field of view of 102 mm per meter. As long as the FOV is less than about 10 degrees or so, the following approximation formulas ...
Object recognition – technology in the field of computer vision for finding and identifying objects in an image or video sequence. Humans recognize a multitude of objects in images with little effort, despite the fact that the image of the objects may vary somewhat in different view points, in many different sizes and scales or even when they are translated or rotated.
An algorithm is fundamentally a set of rules or defined procedures that is typically designed and used to solve a specific problem or a broad set of problems.. Broadly, algorithms define process(es), sets of rules, or methodologies that are to be followed in calculations, data processing, data mining, pattern recognition, automated reasoning or other problem-solving operations.
Formal logic is also known as symbolic logic and is widely used in mathematical logic. It uses a formal approach to study reasoning: it replaces concrete expressions with abstract symbols to examine the logical form of arguments independent of their concrete content. In this sense, it is topic-neutral since it is only concerned with the ...
The resulting image however will have a different field of view. If the focal length is altered to maintain the field of view, while holding the f-number constant, the change in focal length will counter the decrease of DOF from the smaller sensor and increase the depth of field (also by the crop factor).
The Wason selection task (or four-card problem) is a logic puzzle devised by Peter Cathcart Wason in 1966. [1] [2] [3] It is one of the most famous tasks in the study of deductive reasoning. [4] An example of the puzzle is: You are shown a set of four cards placed on a table, each of which has a number on one side and a color on the other.
An intermediate logic obtained by adding all instances of weak excluded middle to propositional logic. [174] [175] Also called "KC" and "Jankov's logic". [175] logical antirealism The philosophical position that logical truths do not correspond to an independent reality but are instead products of human conventions, language, or thought ...