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  2. Digital literacy - Wikipedia

    en.wikipedia.org/wiki/Digital_literacy

    Digital literacy is an ... video. [13] Overall, digital literacy shares many defining principles with other fields that use modifiers in front of literacy to define ...

  3. What Video Games Have to Teach Us About Learning and Literacy

    en.wikipedia.org/wiki/What_Video_Games_Have_to...

    Gee began playing video games when his (then) six-year-old son needed help playing the problem-solving game Pajama Sam.When he discovered how much enjoyment his son had and how much attention and time he spent solving the game's problems, Gee decided to start playing video games on his own and began to analyze what makes people spend time and money on video games.

  4. Games and learning - Wikipedia

    en.wikipedia.org/wiki/Games_and_learning

    In his book What Video Games Have to Teach Us About Learning and Literacy, James Paul Gee talks about the application and principles of digital learning. Gee has focused on the learning principles in video games and how these learning principles can be applied to the K-12 classroom. Successful video games are good at challenging players.

  5. Not all video games are for kids. Here's what parents should ...

    www.aol.com/not-video-games-kids-heres-080106183...

    The video game industry "takes protecting their players seriously, particularly kids," Quinn said. "The industry has had to evolve and make sure that their tools and their resources have kept up ...

  6. Educational video game - Wikipedia

    en.wikipedia.org/wiki/Educational_video_game

    A VTech educational video game. An educational video game is a video game that provides learning or training value to the player. Edutainment describes an intentional merger of video games and educational software into a single product (and could therefore also comprise more serious titles sometimes described under children's learning software).

  7. Technological literacy - Wikipedia

    en.wikipedia.org/wiki/Technological_literacy

    Technological literacy (Technology Literacy) is the ability to use, manage, understand, and assess technology. [1] Technological literacy is related to digital literacy in that when an individual is proficient in using computers and other digital devices to access the Internet, digital literacy gives them the ability to use the Internet to discover, review, evaluate, create, and use ...

  8. Educational technology - Wikipedia

    en.wikipedia.org/wiki/Educational_technology

    Video technology [112] has included VHS tapes and DVDs, as well as on-demand and synchronous methods with digital video via server or web-based options such as streamed video and webcams. Videotelephony can connect with speakers and other experts. Interactive digital video games are being used at K-12 and higher education institutions. [113]

  9. Digital Literacy Tips for Older Adults

    www.aol.com/digital-literacy-tips-older-adults...

    When it comes to digital literacy, the internet can be fast-moving, which can be overwhelming for older adults who are not used to the environment. The pace can also expose you to the risk of ...