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  2. Artificial crowd noise - Wikipedia

    en.wikipedia.org/wiki/Artificial_crowd_noise

    Artificial crowd noise is pre-recorded audio that simulates the live sounds of spectators, particularly during sporting events.. Sports teams have used artificial crowd noise to simulate stadium sounds during practices to acclimate themselves to conditions they would face in actual games, and some have accused teams of using artificial crowd noise on top of in-person crowds to distract ...

  3. Sound Ideas - Wikipedia

    en.wikipedia.org/wiki/Sound_Ideas

    Sound Ideas is a Canadian audio company and the archive of one of the largest commercially available sound effects libraries in the world. [2] [3] It has accumulated the sound effects, which it releases in collections by download or on CD and hard drive, through acquisition, exclusive arrangement with movie studios, [4] and in-house production.

  4. Applause - Wikipedia

    en.wikipedia.org/wiki/Applause

    Indiscriminate applause is widely considered a violation of classical music concert etiquette: Applause is discouraged between movements, reserved instead for the end of the entire work. Yelling, jumping, and other disruptive actions are discouraged as well, although cheering can be appropriate during a standing ovation.

  5. Wikipedia:Free sound resources - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Free_sound_resources

    Independent, unique sound library with royalty free & free sound effects - for video, sound design, music productions and more. CC0, CC BY Gfx Sounds: Yes Yes Sound library for professional and free sound effects downloads. CC0, CC BY Free To Use Sounds: Yes Yes Sound effects library with hiqh quality field recordings from all around the world.

  6. Sounddogs - Wikipedia

    en.wikipedia.org/wiki/Sounddogs

    Sounddogs.com, Inc. is a commercial online library of sound effects based in Marina Del Rey, California, with offices in Canada, Argentina, and Uruguay.It is the first and largest online sound effects and production music library on the internet launched in May 1997. [4]

  7. Hafler circuit - Wikipedia

    en.wikipedia.org/wiki/Hafler_circuit

    The rear sound level in a live performance recorded in stereo is reproduced about 7 dB below the front level, but clearly audible. The rear ambient sounds, applause, and coughs from the audience are sometimes received out of phase by the stereo microphones, while sounds from the musicians mostly are in synchronous phase.

  8. Sweetening (show business) - Wikipedia

    en.wikipedia.org/wiki/Sweetening_(show_business)

    Sweetening is a sound design practice in which additional audio and effects are used to enhance audio already recorded. In the case of a music performance or recording, sweetening may refer to the process of adding instruments in post-production such as those found on "The Sounds of Silence" by folk musicians Simon and Garfunkel. The original ...

  9. Clapping - Wikipedia

    en.wikipedia.org/wiki/Clapping

    Clapping hand. A clap is the percussive sound made by striking together two flat surfaces, as in the body parts of humans or animals. Humans clap with the palms of their hands, often quickly and repeatedly to express appreciation or approval (see applause), but also in rhythm as a form of body percussion to match the sounds in music, dance, chants, hand games, and clapping games.