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  2. Force control - Wikipedia

    en.wikipedia.org/wiki/Force_control

    Here, the robot's machine or manipulator is considered as a mechanical resistance with positional constraints imposed by the environment. Accordingly, the causality of mechanical impedance describes that a movement of the robot results in a force. In mechanical admittance, on the other hand, a force applied to the robot results in a resulting ...

  3. Obstacle avoidance - Wikipedia

    en.wikipedia.org/wiki/Obstacle_avoidance

    Obstacle avoidance, in robotics, is a critical aspect of autonomous navigation and control systems. It is the capability of a robot or an autonomous system/machine to detect and circumvent obstacles in its path to reach a predefined destination. This technology plays a pivotal role in various fields, including industrial automation, self ...

  4. Allen (robot) - Wikipedia

    en.wikipedia.org/wiki/Allen_(robot)

    The lowest layer of control makes sure that the robot does not come into contact with other objects." [2] Due to this layer it could avoid static and dynamic obstacles, but it could not move. It sat in the middle of the room, waiting for obstruction. When the obstruction came, Allen ran away, avoiding collisions as it went.

  5. 4D-RCS Reference Model Architecture - Wikipedia

    en.wikipedia.org/wiki/4D-RCS_Reference_Model...

    4D/RCS prescribes a hierarchical control principle that decomposed high level commands into actions that employ physical actuators and sensors. The figure for example shows a high level block diagram of a 4D/RCS reference model architecture for a notional Future Combat System (FCS) battalion. Commands flow down the hierarchy, and status ...

  6. Bug algorithm - Wikipedia

    en.wikipedia.org/wiki/Bug_algorithm

    The robot moves towards the goal until an obstacle is encountered. Follow a canonical direction (clockwise) until the robot reaches the location of initial encounter with the obstacle (in short, walking around the obstacle). The robot then follows the obstacle's boundary to reach the point on the boundary that is closest to the goal.

  7. Velocity obstacle - Wikipedia

    en.wikipedia.org/wiki/Velocity_obstacle

    The velocity obstacle VO AB for a robot A, with position x A, induced by another robot B, with position x B and velocity v B.. In robotics and motion planning, a velocity obstacle, commonly abbreviated VO, is the set of all velocities of a robot that will result in a collision with another robot at some moment in time, assuming that the other robot maintains its current velocity. [1]

  8. Motion planning - Wikipedia

    en.wikipedia.org/wiki/Motion_planning

    A basic motion planning problem is to compute a continuous path that connects a start configuration S and a goal configuration G, while avoiding collision with known obstacles. The robot and obstacle geometry is described in a 2D or 3D workspace, while the motion is represented as a path in (possibly higher-dimensional) configuration space.

  9. Visibility graph - Wikipedia

    en.wikipedia.org/wiki/Visibility_graph

    Visibility graphs may be used to find Euclidean shortest paths among a set of polygonal obstacles in the plane: the shortest path between two obstacles follows straight line segments except at the vertices of the obstacles, where it may turn, so the Euclidean shortest path is the shortest path in a visibility graph that has as its nodes the start and destination points and the vertices of the ...