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Codewars is an educational community for computer programming. On the platform, software developers train on programming challenges known as kata . These discrete programming exercises train a range of skills in a variety of programming languages, and are completed within an online integrated development environment .
The challenge consists of problems in multiple-choice form that are not standard notebook problems and come from a variety of topics. Besides basic computational skills, they require inspiring ideas, perseverance, creativity and imagination, logical thinking, and other problem-solving strategies.
Puzzle video games make up a broad genre of video games that emphasize puzzle solving. The types of puzzles can test problem-solving skills, including logic, pattern recognition, sequence solving, spatial recognition, and word completion. Many puzzle games involve a real-time element and require quick thinking, such as Tetris (1985) and ...
Some math problems have been challenging us for centuries, and while brain-busters like these hard math problems may seem impossible, someone is bound to solve ’em eventually. Well, m aybe .
Irrespective of the problem category, the process of solving a problem can be divided into two broad steps: constructing an efficient algorithm, and implementing the algorithm in a suitable programming language (the set of programming languages allowed varies from contest to contest). These are the two most commonly tested skills in programming ...
CodinGame is a technology company editing an online platform for developers, allowing them to play with programming with increasingly difficult puzzles, to learn to code better with an online programming application supporting twenty-five programming languages, and to compete in multiplayer programming contests involving timed artificial intelligence, or code golf challenges.
The iteration of such strategies over the course of solving a problem is the "problem-solving cycle". [ 30 ] Common steps in this cycle include recognizing the problem, defining it, developing a strategy to fix it, organizing knowledge and resources available, monitoring progress, and evaluating the effectiveness of the solution.
The Math Video Challenge program allowed students in teams of 4 to create a video that explained the solution to a problem from the Mathcounts School Handbook in a real-world scenario. The program was discontinued in 2023, but a similar video project opportunity is offered through the National Math Club.