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  2. Round-off error - Wikipedia

    en.wikipedia.org/wiki/Round-off_error

    There are two common rounding rules, round-by-chop and round-to-nearest. The IEEE standard uses round-to-nearest. Round-by-chop: The base-expansion of is truncated after the ()-th digit. This rounding rule is biased because it always moves the result toward zero. Round-to-nearest: () is set to the nearest floating-point number to . When there ...

  3. Rounding - Wikipedia

    en.wikipedia.org/wiki/Rounding

    For example, 1.6 would be rounded to 1 with probability 0.4 and to 2 with probability 0.6. Stochastic rounding can be accurate in a way that a rounding function can never be. For example, suppose one started with 0 and added 0.3 to that one hundred times while rounding the running total between every addition.

  4. C mathematical functions - Wikipedia

    en.wikipedia.org/wiki/C_mathematical_functions

    GCE-Math is a version of C/C++ math functions written for C++ constexpr (compile-time calculation) CORE-MATH , correctly rounded for single and double precision. SIMD (vectorized) math libraries include SLEEF , Yeppp! , and Agner Fog 's VCL, plus a few closed-source ones like SVML and DirectXMath.

  5. Machine epsilon - Wikipedia

    en.wikipedia.org/wiki/Machine_epsilon

    This alternative definition is significantly more widespread: machine epsilon is the difference between 1 and the next larger floating point number.This definition is used in language constants in Ada, C, C++, Fortran, MATLAB, Mathematica, Octave, Pascal, Python and Rust etc., and defined in textbooks like «Numerical Recipes» by Press et al.

  6. Unum (number format) - Wikipedia

    en.wikipedia.org/wiki/Unum_(number_format)

    Convert decimal to posit 6, 8, 16, 32; generate tables 2–17 with es 1–4. N/A N/A; interactive widget Fully tested Table generator and conversion Universal. Stillwater Supercomputing, Inc C++ template library C library Python wrapper Golang library Arbitrary precision posit float valid (p) Unum type 1 (p) Unum type 2 (p)

  7. Nearest-neighbor interpolation - Wikipedia

    en.wikipedia.org/wiki/Nearest-neighbor_interpolation

    The nearest neighbor algorithm selects the value of the nearest point and does not consider the values of neighboring points at all, yielding a piecewise-constant interpolant. [1] The algorithm is very simple to implement and is commonly used (usually along with mipmapping ) in real-time 3D rendering [ 2 ] to select color values for a textured ...

  8. Integer square root - Wikipedia

    en.wikipedia.org/wiki/Integer_square_root

    One can prove [citation needed] that = is the largest possible number for which the stopping criterion | + | < ensures ⌊ + ⌋ = ⌊ ⌋ in the algorithm above.. In implementations which use number formats that cannot represent all rational numbers exactly (for example, floating point), a stopping constant less than 1 should be used to protect against round-off errors.

  9. Margin of error - Wikipedia

    en.wikipedia.org/wiki/Margin_of_error

    For a confidence level, there is a corresponding confidence interval about the mean , that is, the interval [, +] within which values of should fall with probability . ...