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GOMS is a specialized human information processor model for human-computer interaction observation that describes a user's cognitive structure on four components. In the book The Psychology of Human Computer Interaction.
Human–Computer Interaction (HCI) – the intersection of computer science and behavioral sciences — this field involves the study, planning, and design of the interaction between people (users) and computers. Attention to human-machine interaction is important, because poorly designed human-machine interfaces can lead to many unexpected ...
A device that allows interaction between human being and a computer is known as a "Human-computer Interface". As a field of research, human–computer interaction is situated at the intersection of computer science , behavioral sciences , design , media studies , and several other fields of study .
Welcome to the Human–Computer Interaction WikiProject! This project is intended to both increase awareness of and improve articles related to Human–Computer Interaction (HCI), and to provide a place for Wikipedians to collaborate on related topics. For more detailed information on the specifics of HCI, refer to the Human–Computer ...
In computer science, human–computer interaction, and interaction design, direct manipulation is an approach to interfaces which involves continuous representation of objects of interest together with rapid, reversible, and incremental actions and feedback. [1]
Multimodal human-computer interaction refers to the "interaction with the virtual and physical environment through natural modes of communication", [1] This implies that multimodal interaction enables a more free and natural communication, interfacing users with automated systems in both input and output. [2]
Although there is no general agreement on the exact meaning of the term "interaction technique", the most popular definition is from the computer graphics literature: An interaction technique is a way of using a physical input/output device to perform a generic task in a human-computer dialogue. [1] A more recent variation is:
Many of its applications lie in the field of human-computer interaction (HCI) and fundamental devices of recognition. One part of this field, known as algebraic semiotics, combines aspects of algebraic specification and social semiotics, and has been applied to user interface design and to the representation of mathematical proofs.