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  2. Half-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Half-precision_floating...

    Swift introduced half-precision floating point numbers in Swift 5.3 with the Float16 type. [20] OpenCL also supports half-precision floating point numbers with the half datatype on IEEE 754-2008 half-precision storage format. [21] As of 2024, Rust is currently working on adding a new f16 type for IEEE half-precision 16-bit floats. [22]

  3. IEEE 754 - Wikipedia

    en.wikipedia.org/wiki/IEEE_754

    A primary architect of the Intel 80x87 floating-point coprocessor and IEEE 754 floating-point standard. It is a common misconception that the more esoteric features of the IEEE 754 standard discussed here, such as extended formats, NaN, infinities, subnormals etc., are only of interest to numerical analysts, or for advanced numerical ...

  4. Single-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Single-precision_floating...

    Single-precision floating-point format (sometimes called FP32 or float32) is a computer number format, usually occupying 32 bits in computer memory; it represents a wide dynamic range of numeric values by using a floating radix point. A floating-point variable can represent a wider range of numbers than a fixed-point variable of the same bit ...

  5. bfloat16 floating-point format - Wikipedia

    en.wikipedia.org/wiki/Bfloat16_floating-point_format

    This format is a shortened (16-bit) version of the 32-bit IEEE 754 single-precision floating-point format (binary32) with the intent of accelerating machine learning and near-sensor computing. [3] It preserves the approximate dynamic range of 32-bit floating-point numbers by retaining 8 exponent bits , but supports only an 8-bit precision ...

  6. Minifloat - Wikipedia

    en.wikipedia.org/wiki/Minifloat

    Full Precision" in Direct3D 9.0 is a proprietary 24-bit floating-point format. Microsoft's D3D9 (Shader Model 2.0) graphics API initially supported both FP24 (as in ATI's R300 chip) and FP32 (as in Nvidia's NV30 chip) as "Full Precision", as well as FP16 as "Partial Precision" for vertex and pixel shader calculations performed by the graphics ...

  7. Unum (number format) - Wikipedia

    en.wikipedia.org/wiki/Unum_(number_format)

    The Unum Number Format: Mathematical Foundations, Implementation and Comparison to IEEE 754 Floating-Point Numbers (PDF) (Bachelor thesis). Universität zu Köln, Mathematisches Institut. arXiv: 1701.00722v1. Archived (PDF) from the original on 2017-01-07; Sterbenz, Pat H. (1974-05-01). Floating-Point Computation. Prentice-Hall Series in ...

  8. Quadruple-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Quadruple-precision...

    The Siemens 7.700 and 7.500 series mainframes and their successors support the same floating-point formats and instructions as the IBM System/360 and System/370. The VAX processor implemented non-IEEE quadruple-precision floating point as its "H Floating-point" format. It had one sign bit, a 15-bit exponent and 112-fraction bits, however the ...

  9. List of arbitrary-precision arithmetic software - Wikipedia

    en.wikipedia.org/wiki/List_of_arbitrary...

    JavaScript: as of ES2020, BigInt is supported in most browsers; [2] the gwt-math library provides an interface to java.math.BigDecimal, and libraries such as DecimalJS, BigInt and Crunch support arbitrary-precision integers. Julia: the built-in BigFloat and BigInt types provide arbitrary-precision floating point and integer arithmetic respectively.