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Eleven new campaign heroes and two new artifacts – Armageddon's Blade and the Vial of Dragonblood – were introduced as well. Several new map objects, including special quest towers that only allow passage if the hero meets certain criteria defined by the author of the map, also appear here for the first time.
The game was originally released for PC Windows on March 3, 1999. [2] An Apple Macintosh port was released by 3DO, and a Linux port was released by Loki Software, [10] both in late December that year. In 2000, a Game Boy Color port entitled Heroes of Might and Magic 2 was released.
The Shadow of Death can be installed alongside the first Heroes of Might and Magic III expansion pack, Armageddon's Blade.New features included in the Armageddon's Blade expansion (such as the Conflux town) are present in The Shadow of Death, but are designed to remain hidden and inaccessible unless certain files installed by Armageddon's Blade are detected in the game's directory.
It was released in most parts of the world by Ubisoft, as a 3 disc set, [9] and in the UK, by Mastertronic Games in a 4 disc set. [10] Might & Magic Heroes VI: Limited Edition (2011), includes Heroes VI and Heroes III along with one extra item (Staff of Asha) and hero (Kraal) for Heroes VI. Released by Ubisoft.
[1] [2] 978-0-7869-5100-0: Eberron Campaign Guide ― July 2009: Guide for a dungeon master to run the Eberron setting under the 4th Edition Dungeons & Dragons rules, providing the campaign specific rules and details on the continent of Khorvaire and the rest of the world of Eberron. It is designed to be used with other Eberron products, but is ...
Forgotten Realms Campaign Guide: Bruce R. Cordell, Ed Greenwood, and Chris Sims: August 19, 2008: A guide for game masters about the Forgotten Realms setting. Provides background information on the lands of Faerûn, a detailed town in which to start a campaign, adventure seeds, new monsters, ready-to-play NPCs, and a full-colour poster map of ...
As part of that strategy, each installment of Chronicles was released as a low-cost episode containing a relatively short single-player campaign, and the difficulty level of each game was kept low. All Chronicles games are based on a limited version of the Heroes of Might and Magic III game engine, although the ability to play scenario maps and ...
Buildings based on the graphics in Heroes of Might and Magic: A Strategic Quest. The second game is a mix of the first three Heroes with many graphics converted from Heroes of Might and Magic III, while gameplay functionality resembles a mix of Heroes I, II and III.