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In a network simulation model with infinite packet queues, the asymptotic throughput occurs when the latency (the packet queuing time) goes to infinity, while if the packet queues are limited, or the network is a multi-drop network with many sources, and collisions may occur, the packet-dropping rate approaches 100%.
General-purpose computing on graphics processing units (GPGPU, or less often GPGP) is the use of a graphics processing unit (GPU), which typically handles computation only for computer graphics, to perform computation in applications traditionally handled by the central processing unit (CPU).
In UNIX computing, the system load is a measure of the amount of computational work that a computer system performs. The load average represents the average system load over a period of time. It conventionally appears in the form of three numbers which represent the system load during the last one-, five-, and fifteen-minute periods.
Task Manager, previously known as Windows Task Manager, is a task manager, system monitor, and startup manager included with Microsoft Windows systems. It provides information about computer performance and running software, including names of running processes, CPU and GPU load, commit charge, I/O details, logged-in users, and Windows services.
Jumbo frames for PPPoE is defined in RFC 4638, with the purpose of removing the old 1492-byte limit (originally defined because PPP needs 8 more bytes of overhead), so that normal 1500-byte Ethernet can run without fragmentation. The "PPP-Max-Payload" tag can still accommodate much larger, non-baby jumbo frames.
The total commit charge will always be larger than the sum of these values, as the total includes system-wide allocations such as the paged pool. In the same display, the "Mem Usage" column in Windows XP and Server 2003, or the "Working Set (Memory)" column in Windows Vista and later, shows each process's current working set. This is a count of ...
This technique achieves 96–100% of native performance [3] and high fidelity, [1] but the acceleration provided by the GPU cannot be shared between multiple virtual machines. As such, it has the lowest consolidation ratio and the highest cost, as each graphics-accelerated virtual machine requires an additional physical GPU.
PowerVR is a division of Imagination Technologies (formerly VideoLogic) that develops hardware and software for 2D and 3D rendering, and for video encoding, decoding, associated image processing and DirectX, OpenGL ES, OpenVG, and OpenCL acceleration.