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  2. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    GLSL shaders themselves are simply a set of strings that are passed to the hardware vendor's driver for compilation from within an application using the OpenGL API's entry points. Shaders can be created on the fly from within an application, or read-in as text files, but must be sent to the driver in the form of a string.

  3. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    This shader works by replacing all light areas of the image with white, and all dark areas with a brightly colored texture. In computer graphics, a shader is a computer program that calculates the appropriate levels of light, darkness, and color during the rendering of a 3D scene—a process known as shading.

  4. WorldForge - Wikipedia

    en.wikipedia.org/wiki/WorldForge

    There are two currently functional 3D clients for Worldforge, Ember and Sear. Both clients are fully capable of normal operation such as moving around the world and performing actions such as starting fires, planting trees, making stakes etc. However, Ember has more advanced entity editing capabilities suitable for world building.

  5. WebGL - Wikipedia

    en.wikipedia.org/wiki/WebGL

    WebGL is widely supported by modern browsers. However, its availability depends on other factors, too, like whether the GPU supports it. The official WebGL website offers a simple test page. [18]

  6. Blinn–Phong reflection model - Wikipedia

    en.wikipedia.org/wiki/Blinn–Phong_reflection_model

    The Blinn–Phong reflection model, also called the modified Phong reflection model, is a modification developed by Jim Blinn to the Phong reflection model. [1]Blinn–Phong is a shading model used in OpenGL and Direct3D's fixed-function pipeline (before Direct3D 10 and OpenGL 3.1), and is carried out on each vertex as it passes down the graphics pipeline; pixel values between vertices are ...

  7. World Forge - Wikipedia

    en.wikipedia.org/wiki/World_Forge

    World Forge was a Russian video game developer located in Voronezh, Russia. The company was founded late 2004 and it employed about 50 people in 2008. [ 1 ] It was established by Burut Creative Team as an expansion of its activities and focused on the development of real-time strategy games.

  8. Filter Forge - Wikipedia

    en.wikipedia.org/wiki/Filter_Forge

    Filter Forge is a computer graphics program for Windows and Mac that allows users to create procedural textures and modify images. It can be used as a standalone application or as a plugin for compatible 8bf hosts such as Adobe Photoshop, Affinity Photo, Corel PaintShop Pro. It has been under continuous development by Filter Forge OÜ (formerly ...

  9. Forge (software) - Wikipedia

    en.wikipedia.org/wiki/Forge_(software)

    In free and open-source software (FOSS) development communities, a forge is a web-based collaborative software platform for both developing and sharing computer applications. For software developers it is an online service to host the tools they need to work and communicate with their coworkers. It provides a workflow to propose modifications ...

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