enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Chinese checkers - Wikipedia

    en.wikipedia.org/wiki/Chinese_checkers

    While the standard rules allow hopping over only a single adjacent occupied position at a time (as in checkers), this version of the game allows pieces to catapult over multiple adjacent occupied positions in a line when hopping. In the fast-paced or Super Chinese Checkers variant, popular in France, [9] a piece may hop over a non-adjacent ...

  3. Aggravation (board game) - Wikipedia

    en.wikipedia.org/wiki/Aggravation_(board_game)

    The name Aggravation was trademarked by BERL Industries, which filed its application on April 10, 1959. [1] A contemporary patent filed by Howard P. Wilde, Sr. two months earlier, in February 1959, describes a game board "which may be played, with high interest, vexation and aggravation by two, three or four persons" but does not provide specific gameplay instructions for the cross-shaped ...

  4. Tock - Wikipedia

    en.wikipedia.org/wiki/Tock

    A traditional Tock board. Tock (also known as Tuck in some English parts of Quebec and Atlantic Canada, and Pock in some parts of Alberta) is a board game, similar to Ludo, Aggravation or Sorry!, in which players race their four tokens (or marbles) around the game board from start to finish—the objective being to be the first to take all of one's tokens "home".

  5. Wahoo (board game) - Wikipedia

    en.wikipedia.org/wiki/Wahoo_(board_game)

    Wahoo is a cross and circle board game similar to Parchisi that involves moving a set number of marbles around the board, trying to get them into the safety zone. The game is alleged to have originated in the Appalachian hills, but it is nearly identical to Mensch Ärgere Dich Nicht, a German board game originating in 1907.

  6. How do you play white elephant? The gift exchange rules ...

    www.aol.com/play-white-elephant-gift-exchange...

    White Elephant rules can be customized in a variety of ways. To start, you can remove limits on steals or swaps per turn, but be warned that this will likely slow down the game. Players can also ...

  7. Hounds and jackals - Wikipedia

    en.wikipedia.org/wiki/Hounds_and_jackals

    Twenty squares was widely spread to other territories such as Palestine, Iraq, Iran, Turkey, Syria and Cyprus as hounds and jackals games. As well as gaming rules are alike: the one who reaches the endpoint wins the game as it is in Hounds and Jackals. Dice, stones or other pieces are also used in this game to determine who should start first. [18]

  8. Super Bowl squares: Rules, how to play and what numbers are ...

    www.aol.com/super-bowl-squares-rules-play...

    The worst Super Bowl squares numbers would be 2, 5 or 9. Unlike the best numbers, these require a little more work to get to. If things get weird in New Orleans, you might be in luck then.

  9. Trouble (board game) - Wikipedia

    en.wikipedia.org/wiki/Trouble_(board_game)

    Trouble (known as Frustration in the UK and Kimble in Finland) is a board game in which players compete to be the first to send four pieces all the way around a board. It is based on a traditional game called "Frustration" played on a wooden board with indentations for marble playing pieces and rules similar to Parcheesi.