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The C programming language provides many standard library functions for file input and output.These functions make up the bulk of the C standard library header <stdio.h>. [1] The functionality descends from a "portable I/O package" written by Mike Lesk at Bell Labs in the early 1970s, [2] and officially became part of the Unix operating system in Version 7.
Part of the C standard since C11, [14] in <uchar.h>, a type capable of holding 16 bits even if wchar_t is another size. If the macro __STDC_UTF_16__ is defined as 1, the type is used for UTF-16 on that system. This is always the case in C23. [15] C++ does not define such a macro, but the type is always used for UTF-16 in that language. [16 ...
This is an accepted version of this page This is the latest accepted revision, reviewed on 13 December 2024. General-purpose programming language "C programming language" redirects here. For the book, see The C Programming Language. Not to be confused with C++ or C#. C Logotype used on the cover of the first edition of The C Programming Language Paradigm Multi-paradigm: imperative (procedural ...
Visualization of a software buffer overflow. Data is written into A, but is too large to fit within A, so it overflows into B.. In programming and information security, a buffer overflow or buffer overrun is an anomaly whereby a program writes data to a buffer beyond the buffer's allocated memory, overwriting adjacent memory locations.
printf is a C function belonging to the ANSI C standard library, and included in the file stdio.h.Its purpose is to print formatted text to the standard output stream.Hence the "f" in the name stands for "formatted".
printf is a C standard library function that formats text and writes it to standard output. The name, printf is short for print formatted where print refers to output to a printer although the functions are not limited to printer output. The standard library provides many other similar functions that form a family of printf-like functions.
For example, such code could write data to a file, a memory buffer or a web socket without a recompilation. The implementation classes inherit the abstraction classes and provide an implementation for concrete type of data source or sink. The library provides implementations only for file-based streams and memory buffer-based streams.
In computer science, a data buffer (or just buffer) is a region of memory used to store data temporarily while it is being moved from one place to another. Typically, the data is stored in a buffer as it is retrieved from an input device (such as a microphone) or just before it is sent to an output device (such as speakers); however, a buffer may be used when data is moved between processes ...