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  2. Scenery generator - Wikipedia

    en.wikipedia.org/wiki/Scenery_generator

    Common techniques include Simplex noise, fractals, or the diamond-square algorithm, which can generate 2-dimensional heightmaps. A version of scenery generator can be very simplistic. Using a diamond-square algorithm with some extra steps involving fractals an algorithm for random generation of terrain can be made with only 120 lines of code.

  3. Terragen - Wikipedia

    en.wikipedia.org/wiki/Terragen

    A commercial version of the software is also available and is capable of creating larger terrains, renders with higher image resolution, larger terrain files, and better post-render anti-aliasing than the freeware version. The terrain is generated from a two-dimensional heightmap. The program contains facilities for importing and exporting ...

  4. Best Landscape Scenery Generator For Creating Virtual Worlds

    www.aol.com/news/2016-11-28-best-landscape...

    Terrain Engine - Best Landscape And Scenery Generator For Creating Stunning Virtual Worlds Procedural landscape and terrain generators are also called as the scenery generators. They are basically ...

  5. Fractal-generating software - Wikipedia

    en.wikipedia.org/wiki/Fractal-generating_software

    MojoWorld Generator – a defunct landscape generator for Windows; openPlaG – creates fractals by plotting simple functions; Picogen - a cross platform open source terrain generator; Sterling – freeware software for Windows; Terragen – a fractal terrain generator that can render animations for Windows and Mac OS X

  6. Procedural generation - Wikipedia

    en.wikipedia.org/wiki/Procedural_generation

    Procedural generation is often used in loot systems of quest-driven games, such as action role-playing games and massive multiplayer online role playing games. Though quests may feature fixed rewards, other loot, such as weapons and armor, may be generated for the player based on the player-character's level, the quest's level, their ...

  7. VistaPro - Wikipedia

    en.wikipedia.org/wiki/VistaPro

    VistaPro is 3D scenery generator for the Amiga, Macintosh, MS-DOS, and Microsoft Windows.It was written by John Hinkley as the follow-up to the initial version, Vista. [1] [2] The about box describes it as "a 3-D landscape generator and projector capable of accurately displaying real-world and fractal landscapes."

  8. Heightmap - Wikipedia

    en.wikipedia.org/wiki/Heightmap

    Heightmaps can be created by hand with a classical paint program or a special terrain editor. These editors visualize the terrain in 3D and allow the user to modify the surface. Normally there are tools to raise, lower, smooth or erode the terrain. Another way to create a terrain is to use a terrain generation algorithm.

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