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Epic! is an American kids subscription-based reading and learning platform. It offers access to books and videos for targeted at children ages 12 and under. [1] The service can be used on desktop and mobile devices. [2] Epic! was founded in 2013 by Suren Markosian and Kevin Donahue [3] and launched in 2014. [4]
These fun math games for kids will reinforce basic arithmetic concepts and spark a love for learning. Skip to main content. 24/7 Help. For premium support please call: 800-290-4726 more ways to ...
YouTube Kids has faced criticism from advocacy groups, particularly the Fairplay Organization, for concerns surrounding the app's use of commercial advertising, as well as algorithmic suggestions of videos that may be inappropriate for the app's target audience, as the app has been associated with a controversy surrounding disturbing or violent ...
AppyStore was launched in 2014 as a platform providing content for kids between the ages of 1.5 to 6 years. AppyStore subsequently extended its services for kids up to 8 years of age. The company operates on a subscription-based model and claims to have 5,000 learning games and videos segregated in 18 learning areas developed to help children ...
Ages: 8+ For kids who love to practice their shots outside, the early sunset can be a major bummer. ... It also comes with chord flashcards as well as access to the companion app. $152 at Amazon ...
ScratchJr is a visual programming language designed to introduce programming skills to children ages 5–7. The app is considered an introductory programming language. [1] It is available as a free app for iOS, Android and Chromebook. ScratchJr is a derivative of the Scratch language, which has been used by over 10 million people worldwide.
Three children are feeling pure joy this December about "the best Christmas present in the world." Ettie Baker, age 8, Zoey Hampton-Pigeon, age 8, and Finn Jarvis, age 11, were all given "life ...
ABCmouse.com Early Learning Academy is a digital education program for children ages 2–8, created by the edtech company Age of Learning, Inc. [2] [3] The program offers educational games, videos, puzzles, printables, and a library of regular and “read-aloud” children’s books, covering subjects including reading and language arts, math, science, health, social studies, music, and art.