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  2. Gesture drawing - Wikipedia

    en.wikipedia.org/wiki/Gesture_drawing

    A gesture drawing is a laying in of the action, form, and pose of a model/figure. Typical situations involve an artist drawing a series of poses taken by a model in a short amount of time, often as little as 10 seconds, or as long as 5 minutes.

  3. Figure drawing - Wikipedia

    en.wikipedia.org/wiki/Figure_drawing

    Figure drawing by Leonardo da Vinci. A figure drawing is a drawing of the human form in any of its various shapes and postures, using any of the drawing media. The term can also refer to the act of producing such a drawing. The degree of representation may range from highly detailed, anatomically correct renderings to loose and expressive sketches.

  4. T-pose - Wikipedia

    en.wikipedia.org/wiki/T-pose

    In computer animation, a T-pose is a default posing for a humanoid 3D model's skeleton before it is animated. [1] It is called so because of its shape: the straight legs and arms of a humanoid model combine to form a capital letter T. When the arms are angled downwards, the pose is sometimes referred to as an A-pose instead.

  5. The AOL.com video experience serves up the best video content from AOL and around the web, curating informative and entertaining snackable videos.

  6. Eve (Stellar Blade) - Wikipedia

    en.wikipedia.org/wiki/Eve_(Stellar_Blade)

    [20] [21] Life-size and 1/4 scale figures were also produced of Eve for the game's launch party, created by Korean figure makers Cerberus Project and Frenchdoll. [22] A character using Eve's likeness was later added to Sony's Astro Bot title as free downloadable content for the game. [23] Since her debut Eve has received mixed reception.

  7. Figure study - Wikipedia

    en.wikipedia.org/wiki/Figure_study

    A figure study is a drawing or painting of the human body made in preparation for a more composed or finished work; [1] or to learn drawing and painting techniques in general and the human figure in particular. By preference, figure studies are done from a live model, but may also include the use of other references [2] and the imagination of ...

  8. 3D pose estimation - Wikipedia

    en.wikipedia.org/wiki/3D_Pose_Estimation

    3D pose estimation is a process of predicting the transformation of an object from a user-defined reference pose, given an image or a 3D scan. It arises in computer vision or robotics where the pose or transformation of an object can be used for alignment of a computer-aided design models, identification, grasping , or manipulation of the object.

  9. Skeletal animation - Wikipedia

    en.wikipedia.org/wiki/Skeletal_animation

    Skeletal animation or rigging is a technique in computer animation in which a character (or other articulated object) is represented in two parts: a polygonal or parametric mesh representation of the surface of the object, and a hierarchical set of interconnected parts (called joints or bones, and collectively forming the skeleton), a virtual ...