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For example, a language model might assume that doctors and judges are male, and that secretaries or nurses are female, if those biases are common in the training data. [109] Similarly, an image model prompted with the text "a photo of a CEO" might disproportionately generate images of white male CEOs, [110] if
In computer graphics, it is commonly used to create textures and 3D models. In video games, it is used to automatically create large amounts of content in a game. Depending on the implementation, advantages of procedural generation can include smaller file sizes, larger amounts of content, and randomness for less predictable gameplay.
This is a guide to producing and using 3D models of real objects and environments for Wikimedia projects. 3D models are now supported on Wikimedia Commons, derivatives from 3D models including those using photogrammetry are also useful captured as images or videos: to show objects from directions it is not possible to take a photograph.
The prior knowledge is statistically extracted from a database of 3D examples and used as a basis to represent or generate new plausible objects of that class. Its effectiveness lies in the ability to efficiently encode this prior information, enabling the solution of otherwise ill-posed problems (such as single-view 3D object reconstruction).
Dream Machine is a text-to-video model created by the San Francisco-based generative artificial intelligence company Luma Labs, which had previously created Genie, a 3D model generator. It was released to the public on June 12, 2024, which was announced by the company in a post on X alongside examples of videos it created. [ 1 ]
The 3D model can be physically created using 3D printing devices that form 2D layers of the model with three-dimensional material, one layer at a time. Without a 3D model, a 3D print is not possible. 3D modeling software is a class of 3D computer graphics software used to produce 3D models. Individual programs of this class are called modeling ...
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Procedural modeling is an umbrella term for a number of techniques in computer graphics to create 3D models and textures from sets of rules that may be easily changed over time. [1] L-Systems , fractals , and generative modeling are procedural modeling techniques since they apply algorithms for producing scenes. [ 2 ]