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  2. Maze generation algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze_generation_algorithm

    To create a binary tree maze, for each cell flip a coin to decide whether to add a passage leading up or left. Always pick the same direction for cells on the boundary, and the result will be a valid simply connected maze that looks like a binary tree, with the upper left corner its root. As with Sidewinder, the binary tree maze has no dead ...

  3. Binary expression tree - Wikipedia

    en.wikipedia.org/wiki/Binary_expression_tree

    Creating a one-node tree. Continuing, a '+' is read, and it merges the last two trees. Merging two trees. Now, a '*' is read. The last two tree pointers are popped and a new tree is formed with a '*' as the root. Forming a new tree with a root. Finally, the last symbol is read. The two trees are merged and a pointer to the final tree remains on ...

  4. Self-balancing binary search tree - Wikipedia

    en.wikipedia.org/wiki/Self-balancing_binary...

    Self-balancing binary trees solve this problem by performing transformations on the tree (such as tree rotations) at key insertion times, in order to keep the height proportional to log 2 (n). Although a certain overhead is involved, it is not bigger than the always necessary lookup cost and may be justified by ensuring fast execution of all ...

  5. Bitwise trie with bitmap - Wikipedia

    en.wikipedia.org/wiki/Bitwise_trie_with_bitmap

    Bagwell [1] presented a time and space efficient solution for tries named Array Mapped Tree (AMT). The Hash array mapped trie (HAMT) is based on AMT. The compact trie node representation uses a bitmap to mark every valid branch – a bitwise trie with bitmap. The AMT uses eight 32-bit bitmaps per node to represent a 256-ary trie that is able to ...

  6. Euler tour technique - Wikipedia

    en.wikipedia.org/wiki/Euler_tour_technique

    Henzinger and King [2] suggest to represent a given tree by keeping its Euler tour in a balanced binary search tree, keyed by the index in the tour. So for example, the unbalanced tree in the example above, having 7 nodes, will be represented by a balanced binary tree with 14 nodes, one for each time each node appears on the tour.

  7. Binary search - Wikipedia

    en.wikipedia.org/wiki/Binary_search

    Binary search Visualization of the binary search algorithm where 7 is the target value Class Search algorithm Data structure Array Worst-case performance O (log n) Best-case performance O (1) Average performance O (log n) Worst-case space complexity O (1) Optimal Yes In computer science, binary search, also known as half-interval search, logarithmic search, or binary chop, is a search ...

  8. Binary tree - Wikipedia

    en.wikipedia.org/wiki/Binary_tree

    A perfect binary tree is a binary tree in which all interior nodes have two children and all leaves have the same depth or same level (the level of a node defined as the number of edges or links from the root node to a node). [18] A perfect binary tree is a full binary tree.

  9. Hexadecimal - Wikipedia

    en.wikipedia.org/wiki/Hexadecimal

    Hexadecimal (also known as base-16 or simply hex) is a positional numeral system that represents numbers using a radix (base) of sixteen. Unlike the decimal system representing numbers using ten symbols, hexadecimal uses sixteen distinct symbols, most often the symbols "0"–"9" to represent values 0 to 9 and "A"–"F" to represent values from ten to fifteen.