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Cad Bane was created to serve as a recurring antagonist in The Clone Wars.Writers Dave Filoni and Henry Gilroy originally planned to adapt the bounty hunter Durge, who was introduced in the 2003 Clone Wars micro-series, as a human character but Star Wars creator George Lucas instead suggested the creation of an entirely new bounty hunter with a Western design.
Wanted Dead or Alive: CBS Productions: United States Raston Warrior Robot Doctor Who: Various United Kingdom Robert Rath Assassins: The Wachowskis and Brian Helgeland: United States Lord Nelson Rathbone Shanghai Knights: Alfred Gough, Miles Millar: United States Rattlesnake Jake Rango: John Logan: United States Ravager: DC Comics: Various ...
Cad Bane is a bounty hunter and ally of the Pykes that is of the Duros species. [96] [97] Cad Bane, on behalf of the Pykes, ask Cobb Vanth and his people to stay neutral in the war, but ends up shooting Cobb Vanth and his Deputy, when he sees the Deputy reach for his gun. Cad Bane then arrives at Mos Espa, demanding that Fett surrender.
The item in question was made to look like Cad Bane, a character in Star Wars: The Book of Boba Fett. The item was shaped to mimic a human form, though it was painted to show off the character’s ...
B. Angela Baker; Gaius Baltar; Bane (DC Comics) Cad Bane; Darth Bane; Joffrey Baratheon; Bardock; Bucky Barnes (Marvel Cinematic Universe) Barracuda (Marvel Comics)
Cad Bane; Clint Barton (Marvel Cinematic Universe) Bayonetta (character) Big Boss (Metal Gear) Black Manta; Black Mask (character) Black Widow (Natasha Romanova) Zoe Blecher; Bloodsport (character) Elsa Bloodstone; Craig Boone; The Boss (Metal Gear) Bullseye (Marvel Comics)
While many of the sacred Jedi texts were stored and lost in subsequently holocrons, Howell's dedication to writing physical passages is what kept them alive. Ri-Lee Howell is named after real-life Riley Howell, a 21-year-old who was killed as he tackled a gunman that opened fire at the University of North Carolina.
Video games portal; In video games, a boss is a particularly large or challenging computer-controlled character who must be defeated at the end of a segment of a game, whether he/she/it be for a level, an episode, or the very end of the game itself (final boss).