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  2. List of software development philosophies - Wikipedia

    en.wikipedia.org/wiki/List_of_software...

    Davis 201 Principles of Software Development [12] Don't Make Me Think (Principles of intuitive navigation and information design) [13] The Art of Computer Programming (general computer-science masterpiece by Donald E. Knuth) The Cathedral and the Bazaar - book comparing top-down vs. bottom-up open-source software; The Philosophy of Computer ...

  3. Record linkage - Wikipedia

    en.wikipedia.org/wiki/Record_linkage

    Record linkage (also known as data matching, data linkage, entity resolution, and many other terms) is the task of finding records in a data set that refer to the same entity across different data sources (e.g., data files, books, websites, and databases).

  4. Data, context and interaction - Wikipedia

    en.wikipedia.org/wiki/Data,_context_and_interaction

    Data, context, and interaction (DCI) is a paradigm used in computer software to program systems of communicating objects. Its goals are: Its goals are: To improve the readability of object-oriented code by giving system behavior first-class status;

  5. Software architecture - Wikipedia

    en.wikipedia.org/wiki/Software_architecture

    Whilst application design focuses on the design of the processes and data supporting the required functionality (the services offered by the system), software architecture design focuses on designing the infrastructure within which application functionality can be realized and executed such that the functionality is provided in a way which ...

  6. Software design - Wikipedia

    en.wikipedia.org/wiki/Software_design

    Software design usually is directed by goals for the resulting system and involves problem-solving and planning – including both high-level software architecture and low-level component and algorithm design. In terms of the waterfall development process, software design is the activity of following requirements specification and before coding ...

  7. It teaches fundamental principles of computer programming, including recursion, abstraction, modularity, and programming language design and implementation. MIT Press published the first edition in 1984, and the second edition in 1996. It was formerly used as the textbook for MIT's introductory course in computer science.

  8. Principle of least astonishment - Wikipedia

    en.wikipedia.org/wiki/Principle_of_least...

    A textbook formulation is: "People are part of the system. The design should match the user's experience, expectations, and mental models." [10]The principle aims to leverage the existing knowledge of users to minimize the learning curve, for instance by designing interfaces that borrow heavily from "functionally similar or analogous programs with which your users are likely to be familiar". [2]

  9. Software engineering - Wikipedia

    en.wikipedia.org/wiki/Software_engineering

    Software engineering is a field within computer science focused on designing, developing, testing, and maintaining of software applications. It involves applying engineering principles and computer programming expertise to develop software systems that meet user needs.