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Breakers (ブレイカーズ, Bureikāzu) is a fighting game developed by Visco Corporation, which was released for the Neo Geo.It was followed up by Breakers Revenge (ブレイカーズリベンジ, Bureikāzu Ribenji) in 1998 and Breakers Revenge Chicago (Japanese: ブレイカーズリベンジ死嘩護) developed by exA-Arcadia and released in July 2024.
Breakers is a science fiction-themed interactive fiction video game published in 1986 by Synapse Software, which was then a division of Broderbund. It was released for the Apple II, Atari ST, Commodore 64, and MS-DOS. The game was the last of Broderbund's "Electronic Novels" series, and was not a commercial success.
OpenCritic lists reviews from critics across multiple video game publications for the games listed on the site. The website then generates a numeric score by averaging all of the numeric reviews. Several other metrics are also available, such as the percentage of critics that recommend the game and its relative ranking across all games on ...
In Phantom Breaker: Battle Grounds players play as chibi versions of Mikoto, Waka, Itsuki and Yuzuha as they fight against large groups of enemies. [9] Their friend, Nagi, has been captured by Phantom and the girls must go through hordes of Phantom's minions to try and rescue her, with each one having unique encounters and dialogue with the enemies.
Clive Barker's Jericho received "mixed" reviews on all platforms according to video game review aggregator Metacritic. [ 19 ] [ 20 ] [ 21 ] Many critics praised the squad-based system, elaborate storyline, Clive Barker's dark style and soundtrack while criticizing the character AI, linear gameplay, abrupt ending and difficulty with certain game ...
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Breakdown (ブレイクダウン, Bureikudaun) is a 2004 action-adventure game developed and published by Namco for the Xbox. In 2018, Microsoft announced its availability through backwards compatibility on the Xbox One. The game received mixed reviews from critics.
The game's development heads were Todd Gibbs and Dave Proctor, the Senior Producer was Kevin Allington and the lead producers were Rob Donald and Matt Sherman. [13] Development began in Summer 2007, [11] and ended in June 2010. [6] A game demo was released on 21 May 2010 for Xbox LIVE gold players and 28 May 2010 for silver players. [14]
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