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If any cases are not associated with a value (i.e., no equals sign is used), the next specified value will be used. This allows multiple cases to share the same value without having to specify that value repeatedly (as seen in the example below). If no matching case is found, then the default value is used.
In the above example, IIf is a ternary function, but not a ternary operator. As a function, the values of all three portions are evaluated before the function call occurs. This imposed limitations, and in Visual Basic .Net 9.0, released with Visual Studio 2008, an actual conditional operator was introduced, using the If keyword instead of IIf ...
Logical equality is an operation on two logical values, typically the values of two propositions, that produces a value of true if and only if both operands are false or both operands are true. The truth table of p EQ q (also written as p = q, p ↔ q, Epq, p ≡ q, or p == q) is as follows: The Venn diagram of A EQ B (red part is true)
Function calls and blocks of code, such as code contained within a loop, are often replaced by a one-line natural language sentence. Depending on the writer, pseudocode may therefore vary widely in style, from a near-exact imitation of a real programming language at one extreme, to a description approaching formatted prose at the other.
There are algorithms to decide whether an underdetermined system has solutions, and if it has any, to express all solutions as linear functions of k of the variables (same k as above). The simplest one is Gaussian elimination. See System of linear equations for more details.
The biconditional is true in two cases, where either both statements are true or both are false. The connective is biconditional (a statement of material equivalence), [2] and can be likened to the standard material conditional ("only if", equal to "if ... then") combined with its reverse ("if"); hence the name. The result is that the truth of ...
To find the value of the Boolean function for a given assignment of (Boolean) values to the variables, we start at the reference edge, which points to the BDD's root, and follow the path that is defined by the given variable values (following a low edge if the variable that labels a node equals FALSE, and following the high edge if the variable ...