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  2. Multibody system - Wikipedia

    en.wikipedia.org/wiki/Multibody_system

    A body is usually considered to be a rigid or flexible part of a mechanical system (not to be confused with the human body). An example of a body is the arm of a robot, a wheel or axle in a car or the human forearm. A link is the connection of two or more bodies, or a body with the ground.

  3. Multibody simulation - Wikipedia

    en.wikipedia.org/wiki/Multibody_simulation

    For example, multibody simulation has been widely used since the 1990s as a component of automotive suspension design. [3] It can also be used to study issues of biomechanics, with applications including sports medicine, osteopathy, and human-machine interaction. [4] [5] [6] The heart of any multibody simulation software program is the solver.

  4. Many-body problem - Wikipedia

    en.wikipedia.org/wiki/Many-body_problem

    Microscopic here implies that quantum mechanics has to be used to provide an accurate description of the system. Many can be anywhere from three to infinity (in the case of a practically infinite, homogeneous or periodic system, such as a crystal), although three- and four-body systems can be treated by specific means (respectively the Faddeev and Faddeev–Yakubovsky equations) and are thus ...

  5. Three-body problem - Wikipedia

    en.wikipedia.org/wiki/Three-body_problem

    The three-body problem is a special case of the n-body problem, which describes how n objects move under one of the physical forces, such as gravity. These problems have a global analytical solution in the form of a convergent power series, as was proven by Karl F. Sundman for n = 3 and by Qiudong Wang for n > 3 (see n-body problem for details).

  6. MSC Adams - Wikipedia

    en.wikipedia.org/wiki/MSC_Adams

    MSC ADAMS (Automated Dynamic Analysis of Mechanical Systems) is a multibody dynamics simulation software system. It is currently owned by MSC Software Corporation. The simulation software solver runs mainly on Fortran and more recently C++ as well. [1] According to the publisher, Adams is the most widely used multibody dynamics simulation ...

  7. Automotive suspension design process - Wikipedia

    en.wikipedia.org/wiki/Automotive_suspension...

    Once the basic geometry is established the loads in each suspension part can be estimated. This can be as simple as deciding what a likely maximum load case is at the contact patch, and then drawing a Free body diagram of each part to work out the forces, or as complex as simulating the behaviour of the suspension over a rough road, and ...

  8. Multiphysics simulation - Wikipedia

    en.wikipedia.org/wiki/Multiphysics_simulation

    In computational modelling, multiphysics simulation (often shortened to simply "multiphysics") is defined as the simultaneous simulation of different aspects of a physical system or systems and the interactions among them. [1]

  9. n-body problem - Wikipedia

    en.wikipedia.org/wiki/N-body_problem

    In the restricted three-body problem math model figure above (after Moulton), the Lagrangian points L 4 and L 5 are where the Trojan planetoids resided (see Lagrangian point); m 1 is the Sun and m 2 is Jupiter. L 2 is a point within the asteroid belt. It has to be realized for this model, this whole Sun-Jupiter diagram is rotating about its ...