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The hyperpersonal model is a model of interpersonal communication that suggests computer-mediated communication (CMC) can become hyperpersonal because it "exceeds [face-to-face] interaction", thus affording message senders a host of communicative advantages over traditional face-to-face (FtF) interaction. [1]
The hyperpersonal model finds that in certain circumstances, computer-mediated communication surpasses the affection and emotion of similar situations of face-to-face interpersonal communication. This model also offers a robust view of computer-mediated communication, taking into account the contributions of the sender, receiver, channel and ...
The hyperpersonal model of computer-mediated communication (CMC) posits that users exploit the technological aspects of CMC in order to enhance the messages they construct to manage impressions and facilitate desired relationships. The most interesting aspect of the advent of CMC is how it reveals basic elements of interpersonal communication ...
Social information processing theory describes computer-mediated communication as a process including three phases: impersonal, to interpersonal, and finally to hyperpersonal. [ 18 ] In the impersonal phase , due to the lack of nonverbal cues, CMC is believed to be more task-oriented than traditional face-to-face communication.
Horvath compared identical and fraternal twins in order to determine if communicator styles were inherited. This was the first study of heredity and communication and it found that communicator style variables are partially inherited, [6] leading the way for the future studies regarding inheritance and communication behavior.
Social presence theory explores how the "sense of being with another" is influenced by digital interfaces in human-computer interactions. [1] Developed from the foundations of interpersonal communication and symbolic interactionism, social presence theory was first formally introduced by John Short, Ederyn Williams, and Bruce Christie in The Social Psychology of Telecommunications. [2]
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The hyperpersonal model, developed by Joseph Walther in 1996, examines how computer-mediated communication (CMC) can lead to heightened feelings of intimacy and closeness compared to face-to-face interactions.