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In computer science, a generator is a routine that can be used to control the iteration behaviour of a loop. All generators are also iterators. [1] A generator is very similar to a function that returns an array, in that a generator has parameters, can be called, and generates a sequence of values.
In addition to support for vectorized arithmetic and relational operations, these languages also vectorize common mathematical functions such as sine. For example, if x is an array, then y = sin (x) will result in an array y whose elements are sine of the corresponding elements of the array x. Vectorized index operations are also supported.
In Lua, "table" is a fundamental type that can be used either as an array (numerical index, fast) or as an associative array. The keys and values can be of any type, except nil. The following focuses on non-numerical indexes. A table literal is written as { value, key = value, [index] = value, ["non id string"] = value }. For example:
Binary search Visualization of the binary search algorithm where 7 is the target value Class Search algorithm Data structure Array Worst-case performance O (log n) Best-case performance O (1) Average performance O (log n) Worst-case space complexity O (1) Optimal Yes In computer science, binary search, also known as half-interval search, logarithmic search, or binary chop, is a search ...
In some languages, assigning a value to an element of an array automatically extends the array, if necessary, to include that element. In other array types, a slice can be replaced by an array of different size, with subsequent elements being renumbered accordingly – as in Python's list assignment A[5:5] = [10,20,30], that inserts three new ...
The second method is used when the number of elements in each row is the same and known at the time the program is written. The programmer declares the array to have, say, three columns by writing e.g. elementtype tablename[][3];. One then refers to a particular element of the array by writing tablename[first index][second index]. The compiler ...
The basis behind array programming and thinking is to find and exploit the properties of data where individual elements are similar or adjacent. Unlike object orientation which implicitly breaks down data to its constituent parts (or scalar quantities), array orientation looks to group data and apply a uniform handling.
Replace array element at index with the float32 value on the stack. Object model instruction 0xA1 stelem.r8: Replace array element at index with the float64 value on the stack. Object model instruction 0xA2 stelem.ref: Replace array element at index with the ref value on the stack. Object model instruction 0x7D stfld <field>