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  2. Comparison of video codecs - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_video_codecs

    The quality the codec can achieve is heavily based on the compression format the codec uses. A codec is not a format, and there may be multiple codecs that implement the same compression specification – for example, MPEG-1 codecs typically do not achieve quality/size ratio comparable to codecs that implement the more modern H.264 specification.

  3. MSU Lossless Video Codec - Wikipedia

    en.wikipedia.org/wiki/MSU_Lossless_Video_Codec

    It was designed to provide space-effective lossless video compression. As of 2007 MSU had the second-best compression ratio when compared to many other lossless video codecs, [1] with the better result shown by YULS codec.

  4. List of open-source codecs - Wikipedia

    en.wikipedia.org/wiki/List_of_open-source_codecs

    This is a listing of open-source codecs—that is, open-source software implementations of audio or video coding formats, audio codecs and video codecs respectively. Many of the codecs listed implement media formats that are restricted by patents and are hence not open formats.

  5. Comparison of video container formats - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_video...

    M2TS supports attachments as multiple files in a specific file structure: fonts for subtitles are in .otf files in the /BDMV/AUXDATA/ directory. Interactive menus are only supported in MP4, QTFF, M2TS, EVO and DMF. VOB supports interactive menus as multiple files in a specific file structure for encoding DVD content, requiring a companion .ifo ...

  6. Video file format - Wikipedia

    en.wikipedia.org/wiki/Video_file_format

    That is the case with some video file formats, such as WebM (.webm), Windows Media Video (.wmv), Flash Video (.flv), and Ogg Video (.ogv), each of which can only contain a few well-defined subtypes of video and audio coding formats, making it relatively easy to know which codec will play the file.

  7. List of codecs - Wikipedia

    en.wikipedia.org/wiki/List_of_codecs

    Linear pulse-code modulation (LPCM, generally only described as PCM) is the format for uncompressed audio in media files and it is also the standard for CD-DA; note that in computers, LPCM is usually stored in container formats such as WAV, AIFF, or AU, or as raw audio format, although not technically necessary.

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