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The Sims 2 Store was an online store where players of The Sims 2 for PC could purchase and download content for their game online for additional fees. It offered objects, clothing, skins, and hairstyles that are both exclusive to the store and also come from earlier expansion and stuff packs.
MySims Social – A game intended to launch on Facebook with The Sims Social and SimCity Social, it never was completed. The Urbz 2 – A game intended to surpass The Urbz: Sims in the City, and turn it into a spinoff sub series to The Sims, but the project went through Development Hell after the original game failed to sell to expectations. It ...
The Sims 2: Holiday Party Pack (The Sims 2: Christmas Party Pack in the UK and Ireland) The Sims 2: Family Fun Stuff; The Sims 2: Glamour Life Stuff; The Sims 2: Happy Holiday Stuff (The Sims 2: Festive Holiday Stuff in the UK and Ireland) The Sims 2: Celebration! Stuff; The Sims 2: H&M Fashion Stuff; The Sims 2: Teen Style Stuff
Due to this, The Sims 2 was not made backward-compatible with any content from the first generation of the main series; however, some objects and features from the original series were remade for the sequel. Eight expansion packs and nine "stuff packs" were released for The Sims 2. Over 400 items were also released for the game via The Sims 2 ...
Development of the game began following the success of The Sims 2 for personal computers. The handheld versions of The Sims 2 were the final games in the Sims series to be developed by Amaze Entertainment following The Sims Bustin' Out and The Urbz: Sims in the City. The game, written by Darby McDevitt, was noted for its dark plot and absurdist ...
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Maxis' most successful series to date and one of the best-selling PC games of all time is The Sims (2000). [44] Maxis has developed seven expansion packs for the game, as well as an online spin-off titled The Sims Online. Maxis released The Sims 2 in 2004, a sequel title that features a full 3D environment, as opposed to the original's dimetric ...
The Sims 2: Open for Business revamps The Sims 2 's employment system, introducing self-employment alongside the structured career tracks of the base game. Sims are able to run businesses out of their homes or on community lots they own; there is no limit to how many businesses a sim can run, nor are they limited to only one of running a business or working on a career track. [11]