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  2. Numeric precision in Microsoft Excel - Wikipedia

    en.wikipedia.org/wiki/Numeric_precision_in...

    Excel maintains 15 figures in its numbers, but they are not always accurate; mathematically, the bottom line should be the same as the top line, in 'fp-math' the step '1 + 1/9000' leads to a rounding up as the first bit of the 14 bit tail '10111000110010' of the mantissa falling off the table when adding 1 is a '1', this up-rounding is not undone when subtracting the 1 again, since there is no ...

  3. Decimal data type - Wikipedia

    en.wikipedia.org/wiki/Decimal_data_type

    Some programming languages (or compilers for them) provide a built-in (primitive) or library decimal data type to represent non-repeating decimal fractions like 0.3 and −1.17 without rounding, and to do arithmetic on them. Examples are the decimal.Decimal or num7.Num type of Python, and analogous types provided by other languages.

  4. Graph-tool - Wikipedia

    en.wikipedia.org/wiki/Graph-tool

    graph-tool is a Python module for manipulation and statistical analysis of graphs (AKA networks). The core data structures and algorithms of graph-tool are implemented in C++ , making extensive use of metaprogramming , based heavily on the Boost Graph Library . [ 1 ]

  5. Rounding - Wikipedia

    en.wikipedia.org/wiki/Rounding

    5 / 3 1.6667: 4 decimal places: Approximating a fractional decimal number by one with fewer digits 2.1784: 2.18 2 decimal places Approximating a decimal integer by an integer with more trailing zeros 23217: 23200: 3 significant figures Approximating a large decimal integer using scientific notation: 300999999: 3.01 × 10 8: 3 significant figures

  6. Round-off error - Wikipedia

    en.wikipedia.org/wiki/Round-off_error

    There are two common rounding rules, round-by-chop and round-to-nearest. The IEEE standard uses round-to-nearest. Round-by-chop: The base-expansion of is truncated after the ()-th digit. This rounding rule is biased because it always moves the result toward zero.

  7. Floating-point arithmetic - Wikipedia

    en.wikipedia.org/wiki/Floating-point_arithmetic

    The "decimal" data type of the C# and Python programming languages, and the decimal formats of the IEEE 754-2008 standard, are designed to avoid the problems of binary floating-point representations when applied to human-entered exact decimal values, and make the arithmetic always behave as expected when numbers are printed in decimal.

  8. Machine epsilon - Wikipedia

    en.wikipedia.org/wiki/Machine_epsilon

    This alternative definition is significantly more widespread: machine epsilon is the difference between 1 and the next larger floating point number.This definition is used in language constants in Ada, C, C++, Fortran, MATLAB, Mathematica, Octave, Pascal, Python and Rust etc., and defined in textbooks like «Numerical Recipes» by Press et al.

  9. Computer number format - Wikipedia

    en.wikipedia.org/wiki/Computer_number_format

    Each of these number systems is a positional system, but while decimal weights are powers of 10, the octal weights are powers of 8 and the hexadecimal weights are powers of 16. To convert from hexadecimal or octal to decimal, for each digit one multiplies the value of the digit by the value of its position and then adds the results. For example: