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  2. GPU virtualization - Wikipedia

    en.wikipedia.org/wiki/GPU_virtualization

    GPU virtualization refers to technologies that allow the use of a GPU to accelerate graphics or GPGPU applications running on a virtual machine. GPU virtualization is used in various applications such as desktop virtualization , [ 1 ] cloud gaming [ 2 ] and computational science (e.g. hydrodynamics simulations).

  3. GDDR7 SDRAM - Wikipedia

    en.wikipedia.org/wiki/GDDR7_SDRAM

    Graphics Double Data Rate 7 Synchronous Dynamic Random-Access Memory (GDDR7 SDRAM) is a type of synchronous graphics random-access memory (SGRAM) specified by the JEDEC Semiconductor Memory Standard, with a high bandwidth, "double data rate" interface, designed for use in graphics cards, game consoles, and high-performance computing.

  4. Video Coding Engine - Wikipedia

    en.wikipedia.org/wiki/Video_Coding_Engine

    In "hybrid mode" most of the computation is done by the 3D engine of the GPU. Using AMD's Accelerated Parallel Programming SDK and OpenCL developers can create hybrid encoders that pair custom motion estimation, inverse discrete cosine transform and motion compensation with the hardware entropy encoding to achieve faster than real-time encoding.

  5. Virtual memory - Wikipedia

    en.wikipedia.org/wiki/Virtual_memory

    Virtual memory combines active RAM and inactive memory on DASD [a] to form a large range of contiguous addresses.. In computing, virtual memory, or virtual storage, [b] is a memory management technique that provides an "idealized abstraction of the storage resources that are actually available on a given machine" [3] which "creates the illusion to users of a very large (main) memory".

  6. Free and open-source graphics device driver - Wikipedia

    en.wikipedia.org/wiki/Free_and_open-source...

    The Videocore GPU runs an RTOS which handles the processing; video acceleration is done with RTOS firmware coded for its proprietary GPU, and the firmware was not open-sourced on that date. [92] Since there was neither a toolchain targeting the proprietary GPU nor a documented instruction set , no advantage could be taken if the firmware source ...

  7. Static random-access memory - Wikipedia

    en.wikipedia.org/wiki/Static_random-access_memory

    Memory cells that use fewer than four transistors are possible; however, such 3T [27] [28] or 1T cells are DRAM, not SRAM (even the so-called 1T-SRAM). Access to the cell is enabled by the word line (WL in figure) which controls the two access transistors M 5 and M 6 in 6T SRAM figure (or M 3 and M 4 in 4T SRAM figure) which, in turn, control ...

  8. Nvidia - Wikipedia

    en.wikipedia.org/wiki/Nvidia

    Nvidia claimed that both models outperformed its Maxwell-based Titan X model; the models incorporate GDDR5X and GDDR5 memory respectively, and use a 16 nm manufacturing process. The architecture also supports a new hardware feature known as simultaneous multi-projection (SMP), which is designed to improve the quality of multi-monitor and ...

  9. GeForce 8 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_8_series

    The 8800 series replaced the GeForce 7950 series as Nvidia's top-performing consumer GPU. GeForce 8800 GTX and GTS use identical GPU cores, but the GTS model disables parts of the GPU and reduces RAM size and bus width to lower production cost. At the time, the G80 was the largest commercial GPU ever constructed.